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3 Prong Gaming
Podcasts

3 Prong Gaming

@3pgamingTracked since May 2026

Observed Jul 19, 2026 · staleModeled revenue

creating Unreal Engine Tutorials.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
1
0% · 30 days
Total audience
20
incl. free followers
Estimated monthly gross
$2

$1–$3 modeled range

Starting price
$1/mo
4 membership tiers
Membership tiers

Pricing and benefits captured publicly

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$1/moNoobThank you so much for donating and supporting me! I know that even $1 is not easy for everyone to part with these days so aside from my personal eternal gratitude, you will receive the role of “Noob” on my discord server! With this role, you will have increased permissions and access which includes the “ideas and feedback” channel which provides a direct path for you to help drive content through direct suggestions as well as polls! All supporters receive their name in lights - a shout out/visual credits on my video(s) at the end of each video and/or listed in the video's description!
$5/moHobbyistThank you very much for your generosity! In addition to the benefits listed in all lower tiers, you will receive the role of “Hobbyist” on the discord server which grants more access and privileges. This includes early access links to my videos so you can view them 3 days before the general public. You will also have access to voice channel(s) and well as a channel that I closely monitor to provide support for my videos.
$10/moProgrammerI don’t know what else to say other than Wow, THANK YOU for your generous support! Along with the benefits previously listed in lower tiers, you will also receive downloads to the current months project files. You will also earn the role of “Programmer” in the discord server. Beginning in this tier, all patrons will have their names listed during the intro of each video for that month, beginning on the first video after you enroll! NOTE: Some models, textures, animations and other content may not be available for redistribution. If a project contains such items, they will be removed prior to distributing the files. While every effort will be made to ensure the integrity of the project downloads, removing certain items may break the project until you replace those files with alternatives. The project download will include a list of items which may need to be replaced for your convenience.
Growth signals — 3 Prong Gaming
0%

1 paid members · past 30 days

Membership
121
May 202615 weeks trackedNow
3 Prong Gaming1 members · $2/mo

The chart only uses 3 Prong Gaming's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where 3 Prong Gaming ranks

5 creators shown
#58 of 9 cohort creators measured
Paid members in Recommended cohort

A focused cohort chosen from content relevance, category, audience, pricing, and cadence. Changing the rank metric does not change who belongs in this cohort.

8 of 9 cohort creators have a measured paid-member count; the other 1 remains unranked for this metric.Ranking data · includes stale rows
3 Prong Gaming's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs 3 Prong GamingFreshness
#4
Muddy WolfPodcastsContent relevance + business context
32 moreJul 25, 2026Stale
#5
2DMSPodcastsCategory, audience, pricing & cadence
1Same valueJul 19, 2026Stale
#5
2Much 2Fast 2FuriousPodcastsCategory, audience, pricing & cadence
1Same valueJul 19, 2026Stale
#5
3 Prong GamingProfilePodcastsPaid members position in Recommended cohort
1ReferenceJul 19, 2026Stale
#8
Anti-Hero Game StudioGamesContent relevance + business context
01 fewerJul 24, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around 3 Prong Gaming; the coverage summary above still counts everyone.

What they publish

Recent posts

60Profile posts0 postsLast month8.3%Members-only

Previews available for 25 of 60 posts

Video Latest postPublicUnreal Engine :: Basics - Hard References

In this Basics video I discuss what hard references are and demonstrate the impact they have on your games. I show you methods how to track your hard references as well as looking up a classes size on disk and in memory during game play. Discover how to better track and manage your hard references! Enjoy!

Aug 19, 2024 0 likes 0 comments
Survival Game :: DevLog Ep1 - Build System PreviewI preview my build system with you and explain my logic and methods to develop a unique survival build system. The system isn't completed an...ArticleAug 5, 2024$1 tier & up 0 0Blueprints to C++: Episode 10 - Inventory WindowsWe put back some interactive elements into the inventory by enabling the inventory windows to toggle on/off screen. This is in preparation for adding the slots to the inventory windows. Enjoy!ArticleJul 21, 2024Public 0 0Blueprints to C++: Episode 9 - Widget PropertiesJun 28, 2024 View post We create the last of our C++ widgets and reparent our blueprint widgets accordingly. We then add all the properties from the blueprints into the C++ file so we have hooks to everything in C++. Some of the lessons taught in this episode is the ability to create enums (enumerations) as well as putting 3 different ones into the same file. We also create a couple of dynamic delegates (Event Dispatchers) in C++ so that in the upcoming episodes when we add the functions, we can have access to the delegates as we do in blueprints. Enjoy!ArticleJun 28, 2024Public 0 0Blueprints to C++: Episode 8 - Starting Our WidgetsWe begin by creating our widget c++ classes and making a few key functions and variables available. We then go into the editor and layout the design of our primary overlay widget. Enjoy!ImageJun 8, 2024Public 0 0Blueprints to C++: Episode 7 - Reparent, Error Fixes, Interact WidgetIn this episode, we reparent our World Item and Base item blueprints and I show you how to handle and fix the errors which occur while doing this process. We finish up by creating and implementing our interaction widget to display when looking at our world items. Enjoy!ArticleMay 12, 2024Public 0 0Blueprints to C++: Episode 6 - World ItemIn this episode, we begin building the C++ version of the world item. In it, I show you how to use 2 different varieties of the async function in c++ using a common create uobject delegate as well as a lambda expression delegate. Enjoy!ArticleMay 5, 2024Public 0 0Blueprints to C++: Episode 5 - VisionIn todays episode we enable the vision of the character. In this episode you will learn, among other things, how to execute a line trace in C++ Enjoy!ArticleApr 27, 2024Public 0 0Blueprints to C++: Episode 4 - Interface and ClassesIn this video we create our first C++ interface as well as round out the Base Item class and start to build our world item class. Enjoy!VideoApr 14, 2024Public 0 0Survival Game Ep26 - Use ItemsIn this episode, we begin updating out Use item functionality to include keeping residual items such as empty water bottles, rather than having them disappear once consumed. This will open up the door for more functionality down the road. Enjoy!ArticleApr 6, 2024Public 0 0Blueprints to C++: Episode 3 - Base ClassesIn this video we create some of our base classes for the inventory system including creating our C++ struct for the inventory items. Enjoy!VideoMar 31, 2024Public 0 0Blueprints to C++ - Episode 2In this video I begin showing you how we can convert our blueprints into C++ beginning with creating a new C++ character, putting our Enhanced Input Movement controls there and reparenting our original character with the new C++ character. This dips into a little of how to communicate from blueprints into C++!VideoMar 10, 2024Public 0 0
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