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Animate with Dermot
Writing

Animate with Dermot

@AnimatewithDermotTracked since May 2026

Observed Aug 12, 2026 · stalePublic earnings

Tutorials on animation and comic book creation.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
15
7.1% · 30 days
Total audience
206
incl. free followers
Observed monthly earnings
$56
Starting price
$3/mo
5 membership tiers
Membership tiers

Where the 203 observed tier members sit

$094.1%

Largest observed tier is $0 Free— the bar only uses public tier patron counts.

$0/moFree19194.1% of observed tier members
$3/moTier31.5% of observed tier members
$3/moTier52.5% of observed tier members
$8/moTier21% of observed tier members
$15/moTier21% of observed tier members
Growth signals — Animate with Dermot
+7.1%

15 paid members · past 30 days

Membership
161513
May 202616 weeks trackedNow
Animate with Dermot15 members · $56/mo

The chart only uses Animate with Dermot's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Animate with Dermot ranks

5 creators shown
#9of 9 measured
Paid members in Recommended cohort

A focused cohort chosen from content relevance, category, audience, pricing, and cadence. Changing the rank metric does not change who belongs in this cohort.

Ranking data · includes stale rows
Animate with Dermot's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Animate with DermotFreshness
#5
KOSMIC / MonsterMashWritingContent relevance + business context
156141 moreAug 3, 2026Stale
#6
ByondRAGEWritingContent relevance + business context
5338 moreAug 12, 2026
#6
Edgar-0119WritingContent relevance + business context
5338 moreAug 11, 2026
#8
Dikko!VideoContent relevance + business context
5136 moreAug 7, 2026
#9
Animate with DermotProfileWritingPaid members position in Recommended cohort
15ReferenceAug 12, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around Animate with Dermot; the coverage summary above still counts everyone.

What they publish

Recent posts

110Profile posts3 postsLast month50%Members-only

Previews available for 34 of 110 posts

Article Latest post$3 tier & up21 Animation Foundations: (1) APPEAL

4 days ago Part 1 of the 21 foundations: Appeal. It's important to not put the cart before the horse (the mistake made by the Disney 12 Foundations), in which technical elements precede appeal, or charm. Many artists have spent a lifetime on technical mastery, and have been, deservedly, forgotten, because their work lacked that X factor. This can be infuriating, because it's unpredictable and near-magical, but it's vital to know that Appeal supercedes everything! Of course, the ideal is Appeal AND technique, but let's not confuse the two!... When you become a member, you get instant access to exclusive pos

4 days ago at Aug 12 crawl 1 like 2 comments
Don Bluth's Storyboard FAILI would never have noticed this unless a former co-worker (a man who had never worked on an animated feature!) hadn't pointed it out. And once you see it you can't unsee it! In retrospect though, and with the experience of having made similar tech-driven cart-before-the-horse mistakes myself, it's pretty clear what was going on...ImageJuly 14$3 tier & up 4 421 Animation Foundations: INTROA complete guide to animation that goes far beyond the tired Disney 12 Principles. This is an expanded version of a course I made years ago. This movie is the introduction. Part 1 (Appeal) coming soon!ImageAugust 5Public 0 2Secret History of 1990s Disney Games (patrons-only bonus comments)July 10 Unlock with membership Buy post $3 2 Share GiftArticleJuly 10$3 tier & up 0 0my short film about the 1990s Disney CD-Rom gamesI've wanted to make this video for at least 7 years, but have been putting it off because it was (as I expected) a heinous amount of work! I made my new studio basement animation as a placeholder graphic for the spots where I don't have slides - that alone took 2 weeks. I'll get to reuse it in other vids, but yikes. I was lucky to have a lot of material though, including some video footage which is pretty rare for that studio.VideoJuly 7Public 0 3the technical manualsIf you've watched my short film about the 1990s Disney CD-Rom games, these are the technical manuals created for those games, as shown in the short, along with the surviving hookup charts...ImageJuly 10$3 tier & up 1 2https://www.patreon.com/posts/animate-with-7hr-157190371...Using Tahoma2D, I create a quick but effective attitude walk cycle. The entire process took just over an hour. In the next movie I'll tie it down and fine tune it, put a couple of faster parts on ones, etc.Imagetoday at Aug 12 crawlPublic 0 0Attitude walk: Strut Cycle (rough)Using Tahoma2D, I create a quick but effective attitude walk cycle. The entire process took just over an hour. In the next movie I'll tie it down and fine tune it, put a couple of faster parts on ones, etc.ImageMay 18$3 tier & up 0 03 3 Share Gift LockedNo public preview was captured for this post.Article6d ago$3 tier & up 0 3Tahoma2D / OpentToonz CourseThree months of very hard work complete! The full course is available here:ArticleApril 23Public 0 6Course progress updateI've got one last short chapter to record and edit and the Tahoma 2D course will be done. I haven't had a course take so much effort since my very first one (that was Flash CS5 if I recall) for Lynda dot com back in 2010! I think it's something to do with it being a universal introduction to the program with projects baked in. I've no idea how long it's coming in at - I'm too scared to check! Probably over 2 hours, more likely 3. Anyway, work continues so hopefully I can get it staked very soon!ArticleApril 9Public 0 2Tech Hell ep.1 (Linkedin)Just some fun to blow off steam. I go through my Linkedin Feed and find the good, the bad, and the ugly. Editing this was a lot more work than I expected.ArticleMarch 24Public 0 4
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