Skip to main content
Back to SearchPodcastsGatorShins
GatorShins
Podcasts

GatorShins

@GatorShinsTracked since May 2026

Observed Aug 17, 2026Public earnings

⛧ Creating a retro fps called COVEN ⛧.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

About US$16 using the Aug 17 reference rate. Converted from EUR at the European Central Bank reference rate published for Aug 17.
Paid members
4
0% · 30 days
Total audience
48
incl. free followers
Observed monthly earnings
€14
Starting price
€2/mo
4 membership tiers
Membership tiers

Where the 48 observed tier members sit

€091.7%

Largest observed tier is €0 Free— the bar only uses public tier patron counts.

€0/moFree4491.7% of observed tier members
€2/moGod botherer36.3% of observed tier members
€4/moHeathen00% of observed tier members
€8/moRevenant12.1% of observed tier members
Growth signals — GatorShins
0%

4 paid members · past 30 days

Membership
454
May 202616 weeks trackedNow
GatorShins4 members · €14/mo

The chart only uses GatorShins's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where GatorShins ranks

5 creators shown
#1of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

GatorShins's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs GatorShinsFreshness
#1
Epic VPodcastsCategory, audience, pricing & cadence
4Same valueAug 17, 2026
#1
FörundersökningspoddenPodcastsCategory, audience, pricing & cadence
4Same valueAug 17, 2026
#1
GatorShinsProfilePodcastsPaid members position in Recommended cohort
4ReferenceAug 17, 2026
#1
People Are FishPodcastsCategory, audience, pricing & cadence
4Same valueAug 17, 2026
#1
The Gamer's ScorePodcastsCategory, audience, pricing & cadence
4Same valueAug 17, 2026

The rank uses the full fixed cohort. This table shows up to five creators around GatorShins; the coverage summary above still counts everyone.

What they publish

Recent posts

202Profile posts0 postsLast month0%Members-only

Previews available for 27 of 202 posts

Article Latest postPublicVictorian Submachine Gun in game

May 27 View post

May 27 0 likes 0 comments
Nordenfelt 1873 in gameMay 27 View postArticleMay 27Public 0 0Weapon inspect animsMarch 10 View postArticleMarch 10Public 0 0Cane sword is goodFebruary 9 View postArticleFebruary 9Public 0 0Bit crunched SFX for '95 modeFebruary 3 View postArticleFebruary 3Public 0 0COVEN 95 ModeAlong with the new AI/combat update that's coming a new mode will be added as well which makes everything a bit more retro. I was fixing up animation controllers and did a little test and things kinda spiralled 😅 Expect faster but simplified gameplay, new weapons and alternate versions of a few of the first episodes levels.ArticleFebruary 2Public 0 0Pyre spell improvementsFixed up the pyre spell to use raycasts instead of particle collisions so it's not temperamental as fuck any more, also added decals/fx when the spell hits so it's obvious you're hitting enemies with it now.ImageJanuary 6Public 0 0Active ragdoll enemy on fire first testNov 18, 2025 View postArticleNov 18, 2025Public 0 0Active ragdoll decapitations + explosive forcesNov 17, 2025 View postArticleNov 17, 2025Public 0 0Active ragdoll improvementsNov 12, 2025 View postArticleNov 12, 2025Public 0 0Physics/animation blending first testNov 11, 2025 View postArticleNov 11, 2025Public 0 2COVEN thingsNov 10, 2025 View post So it's been pretty quiet on the COVEN front lately (mainly due to KCD2 consuming my life) but there's still things happening. Been looking into a more interesting approach for enemy deaths (anims blended with physics). Think euphoria physics from GTA IV/RDR2. Which will be a lot of work up front but will save me a bunch of dev time on animation related stuff for the rest of the project. I also had an extremely busy October and start of November but shit has calmed down now so I can get back to it. Expect more posts as of tomorrow.ArticleNov 10, 2025Public 0 0
Continue your research

Keep GatorShins in context.

Save the creator, add them to a comparison, or return to the exact Explore view you came from.