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Article Latest post $3 tier & upThinking About Game Pacing: A Title Screen Failure Story Game Pacing. Maybe it’s just me, but when I get deep into building out visual direction and effects, pacing is one of those things that grad
Yesterday at Jun 23 crawl 6 likes 3 commentsEssay:As a Man, One Dreams at Least Once of Becoming a Light Novel Author Before I even started making games, I’m going to post an English translation here—just for you—of an article I wrote back when I was at my d Image June 14 $3 tier & up 8 3Nyalra and HAYAO Answer Some Questions! Last time, I asked for questions in an article, so today I'll be answering them! Thank you for sending so many questions. Sorry it took me Image June 9 $3 tier & up 9 1Essay:Wanting to be Loved Before I even started making games, I’m going to post an English translation here—just for you—of an article I wrote back when I was at my d Image May 30 $3 tier & up 8 1Staff Expansion and nyalra’s Development Diary Locked
Staff Expansion and nyalra’s Development Diary
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Locked Article May 25 $3 tier & up 5 1Question Submission Corner Hello, this is HazeDenki. To deepen our interaction with everyone supporting us, we’ve decided to open a question corner. The plan is for yo Article May 23 $3 tier & up 13 11Talking About Visual Novels : CARNIVAL / Yosuke Karabe “What is happiness?” the heroine asks the protagonist. He answers something like this: Junk. Or something as meaningless to chase after as a Article May 17 $3 tier & up 9 1Memories of a Decadent Room-Share Era Between Two Unemployed Otaku There is a lesson called “the three arrows,” meant to teach the importance of unity. But that story only works because the three sons of Mor Article May 9 $3 tier & up 9 2Talking About Visual Novels — The Dark Room / Yosuke Karabe First, let me start with a quick summary. Summary In a sealed room where no light enters, a boy sits beside his mother’s corpse. As he stare Image May 3 $3 tier & up 11 4First, Try Writing a Proposal Whether it’s a game or an anime, you need a proposal. It’s the very first page of the blueprint. And if you can show everyone that first pag Article April 26 $3 tier & up 19 4Thinking About Backgrounds in Visual Novels Back in the early stages of development, there was a scene where the player was meant to be looking at “opinions on the internet.” This is a Article April 19 $3 tier & up 10 2What Was It That Visual Novels Saved? I think what visual novels save is the relief of knowing, “There are people out there who understand how I feel.” The comfort of knowing tha Article April 10 $3 tier & up 9 4