What they publish
Recent posts 21 Posts total 5 posts Last month 33.3% Members-only
Patreon does not expose a public total here, so coverage is measured from captured previews only.Patreon does not expose a public total here, so coverage is measured from captured previews only.
Image Latest post PublicBimonthly Update - June 15th It's time again for another update! I'll start real quick with an update about me. Skip this paragraph if you just want to know the details
June 15 0 likes 0 commentsTeaser - Experiments in Animation Locked
Teaser - Experiments in Animation
Jiggle Jiggle!
June 14
1
Hello there! It's time for the first bimonthly update of June :> Admittedly, I didn't have as much time to work on projects as I would have liked. I was unwell for 4-5 days straight in late May due to medical issues, but those will hopefully be figured out by the time you're reading this and June can be super productive! Okay, now to actually talk about what matters. Despite what I said above, I have been working hard and have made great progress on MMA2. Here's a list of what I've gotten done since the last update: The introductory chapter script has been fully written I got Rupin (the artist) started on new sprites and artwo Article June 14 $2 tier & up 0 0Bimonthly Update - June 1st Hello there! It's time for the first bimonthly update of June :> Admittedly, I didn't have as much time to work on projects as I would have Article June 1 $2 tier & up 0 0BTS - Backgrounds Yo! I started working on some backgrounds today and thought I'd show you guys how I make them. Image May 27 $2 tier & up 0 0Teaser - Facial Animations + Emoting Locked
Teaser - Facial Animations + Emoting
May 18
It's a bit past the middle of the month, but since I just started this whole thing, why not get into the swing of things now? I plan to do these sort of progress updates twice a month to keep members up to date on progress, plans, and anything else I might want to share! Status of My Magic Assistant I'm happy with the game's launch! I've seen a number of comments remarking on the plot, lack of animation, and length. I've added some sections in here and there since release, but I don't want to mess with the game too much post-release. I think it would be better to take what feedback I've gotten and apply it to the next project rather than try Article May 18 $2 tier & up 0 0Bimonthly Update - May 17th It's a bit past the middle of the month, but since I just started this whole thing, why not get into the swing of things now? I plan to do t Image May 17 Public 0 0My Magic Assistant - Minor Update 1.11 The game has been updated with a few more small changes that include a small number of new/altered lines of dialogue. While fairly minimal at roughly 50-75 lines, I hope it'll iron out some wrinkles that have been pointed out, particularly in the intro section. The demo has also been updated with these changes (and hopefully without breaking anything!). Image May 15 Public 0 0Release - My Magic Assistant Here it is: My very first game! Future projects will be available to patrons of a certain tier for free, including early access versions for Article May 12 Public 0 0Featured Here it is: My very first game! Future projects will be available to patrons of a certain tier for free, including early access versions for Article May 12 Public 0 0Bimonthly Update No public preview was captured for this post. Article yesterday Public 0 0Bimonthly Update No public preview was captured for this post. Article yesterday Public 0 0Bimonthly Update - June 1st Hello there! It's time for the first bimonthly update of June :> Admittedly, I didn't have as much time to work on projects as I would have liked. I was unwell for 4-5 days straight in late May due to medical issues, but those will hopefully be figured out by the time you're reading this and June can be super productive! Okay, now to actually talk about what matters. Despite what I said above, I have been working hard and have made great progress on MMA2. Here's a list of what I've gotten done since the last update: The introductory chapter script has been fully written I got Rupin (the artist) started on new sprites and artwork (unfortunately it may take time because they're having hardware Article Yesterday at Jun 3 crawl Public 0 0