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Patreon does not expose a public total here, so coverage is measured from captured previews only.Patreon does not expose a public total here, so coverage is measured from captured previews only.
Article Latest post PublicAdvanced Timeline, Cross-Skeleton Binding, and Nodes for Preview Viewport & Timeline Upgrade You can set keyframes on tracks, edit animation curves, and manipulate skeletons directly using the newly added
May 17 0 likes 0 commentsUpdate: Static Bake node for Slots. Generating static assets for slot symbols usually requires manual exports to ensure everything aligns perfectly in the engine. I’ve added a Article April 17 Public 0 0Update: Project-level optimization and Asset Deduplication added to re-polish. Until now, the tool processed individual Spine JSON files. I have updated the pipeline to support entire project folders and archives, allow Article April 9 Public 0 0Update: AI Texture Upscaling for Lost Source Files Hi everyone, Recently, I saw a discussion in an animators' community about a painful scenario: A client gives you an old Spine JSON exporte Article March 24 Public 0 0Update: Data Anonymization & NDA-Safe Feedback Hi everyone, I know that many of you work in studios under strict NDAs. This often makes it impossible to share your project files when you Article March 21 Public 0 0Bake Animation + Bake Color + Tint Black Nodes Update: New baking nodes added to re-polish.com I’ve implemented two new workflows for Spine 2D optimization and backporting: • Node: Bake A Article March 21 Public 0 0Timeline & Video Recorder for Spine 2D JSON Key features: • Timeline Tracks: Mix and arrange animations directly in the viewport. • Multiple Skeletons: Load several Spine JSON files at Video March 9 Public 0 0Using Spine 4.2 Physics in legacy runtimes (3.7 - 4.1) If your project is locked to an older Spine runtime but you want to use physics constraints, you can backport the physics animations using a Article February 28 Public 0 0🚀 Major Update: Versions Support (3.7 – 4.2) I’ve updated re-polish.com to be version-agnostic. Whether you are working on a legacy project or using the latest features, the optimizer n Article February 14 Public 0 0Physics Baking for Spine 4.2 JSON I've just updated https://re-polish.com with a new feature: proper Physics Baking for Spine 4.2 JSON. In this video, I demonstrate my latest Video January 24 Public 0 0🚀 re-polish is now in Public Beta Animators and animation leads focus on visual quality and clean rigs. Developers and tech artists focus on performance, size, and stable FPS Image January 9 Public 0 0Spine2D Experiments 7: Instant Skeleton Resizing with a Scale Node in a Custom Node Editor. Previously, I covered optimization for curves, keys, and assets. Now, I’m addressing a critical part of the delivery pipeline: Resizing the Image Dec 14, 2025 Public 0 0