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Memphis Game Developers
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Memphis Game Developers

@MemphisGameDevsTracked since May 2026

Observed Aug 22, 2026Public earnings

creating a Local Community of Indie Game Developers.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
2
growth unavailable
Total audience
14
incl. free followers
Observed monthly earnings
$23
Starting price
$5/mo
6 membership tiers
Membership tiers

Where the 14 observed tier members sit

$085.7%$1014.3%

Largest observed tier is $0 Free. The bar only uses public tier patron counts.

$0/moFree1285.7% of observed tier members
$5/moKeep the Dream Alive00% of observed tier members
$10/moSource Code tier214.3% of observed tier members
$25/moHackerMan00% of observed tier members
$25/moHackerWoman00% of observed tier members
$110/moSponsor Tier00% of observed tier members
Growth signals: Memphis Game Developers
Not measurable

Last observed 2026-08-22. Not enough recent observation yet for a 30-day reading.

Membership
232
May 202616 weeks trackedNow
Memphis Game Developers2 members · $23/mo

The chart only uses Memphis Game Developers's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Memphis Game Developers ranks

5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Memphis Game Developers's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Memphis Game DevelopersFreshness
#1
Infamous ProductionsWritingCategory, audience, pricing & cadence
2Same valueAug 22, 2026
#1
Memphis Game DevelopersProfileWritingPaid members position in Recommended cohort
2ReferenceAug 22, 2026
#1
Meth0dWritingCategory, audience, pricing & cadence
2Same valueAug 22, 2026
#1
Michael Feyrer JrWritingCategory, audience, pricing & cadence
2Same valueAug 22, 2026
#1
Michaela OklandWritingCategory, audience, pricing & cadence
2Same valueAug 22, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Memphis Game Developers; the coverage summary above still counts everyone.

What they publish

Recent posts

18Profile posts0 postsLast month33.3%Members-only

Previews available for 36 of 18 posts

Article Latest post$5 tier & upJoin for free Share Gift Locked

No public preview was captured for this post.

yesterday 0 likes 0 comments
Netcode for Entities: New FPS TemplateA brief overview of the new Competitive Action Multiplayer template in Unity 6 using Netcode for Entities.ArticleDec 28, 2024Public 0 0(Early Access) Intro to Netcode: RPCsThis is a brief introduction to using RPCs in Netcode for GameObjects...AudioDec 4$5 tier & up 0 0Stay Home, Play Together with NormCore MultiplayerThis month we are going to be show just how easy it is to add Network Multiplayer to your Unity games with Normcore.ArticleMay 17, 2020Public 0 1PAX South 2018 - Starting a Local Game Dev Community - Part 2Jan 22, 2018 View post This is the Q & A section of the panelImageJan 22, 2018Public 0 1PAX South 2018 - Starting a Local Game Dev Community - Part 1We hosted out very own at Pax South about starting a Local Game Dev CommunityImageJan 22, 2018Public 0 0Procedural Generation in UnityErnest McCracken walks us through using Perlin Noise to generate terrain in Unity3DArticleMay 20, 2017Public 0 1Pax South Post MortemSorry about the audio issues. But I thought it'd be better to put out what I was able to salvage rather than thow it all away.ArticleFeb 11, 2017Public 0 0Build the WallWe finally got our electrical situation taken care of and got the drywall put up in short order.ArticleJan 14, 2017Public 0 0Electrical WoesShort update of what's been happening behind the scenes. We've been trying to arrange some electrical work to be done on the space for past few weeks. Unfortunately due to holidays and the unique setup of the wiring at the space, this has proven difficult.ArticleDec 20, 2016Public 0 0Game Dev Workshop PollNov 28, 2016PollNov 28, 2016$5 tier & up 0 0Critical Skills Series: Intro to Unity3DNov 11, 2016ArticleNov 11, 2016$5 tier & up 0 0
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