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Recent posts 19 Posts total 0 posts Last month 66.7% Members-only
Patreon does not expose a public total here, so coverage is measured from captured previews only.Patreon does not expose a public total here, so coverage is measured from captured previews only.
Article Latest post $3 tier & upWhat I've Been Up To Latest post
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What I've Been Up To
May 14
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May 14 0 likes 0 commentsExplorin’ For the last two weeks, I’ve been on paternity leave after son #2 came into the world. My main task has been giving son #1 lots of attention Article April 27 Public 0 0Dev Log #1 Here's the next dev log! Let me know what you want to see in the next one. Article April 2 $3 tier & up 0 0Worldbuilding & Building the World Locked
Worldbuilding & Building the World
March 26
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2 Article March 26 $3 tier & up 2 2Refining the Billboarding Effect I received some comments on the dev log that the billboarding effect was a bit disorienting. I knew it didn't quite look the same as Daggerf Audio March 14 Public 0 0Sketches becoming 3D models Locked
Sketches becoming 3D models
March 4
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Locked Article March 4 $3 tier & up 0 0Sick day sketches of a courtyard Locked
Sick day sketches of a courtyard
February 27
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Locked Article February 27 $3 tier & up 2 7Researching Mourning Isle A patron with the honorable profile name of PigPen has requested some info on my research and reading in preparation for worldbuilding. It m Article February 24 $3 tier & up 2 1Babylon in the Early Modern Imagination An inspiration for the worldbuilding of Mourning Isle is the way that artists in our past imagined the societies that were ancient even to t Image February 23 $3 tier & up 0 0The Beginning of Mourning Isle (and a little lore) If you are reading this, you are here earlier than almost anyone else. Article February 16 $3 tier & up 0 0Mourning Isle Dev Log 0.5 YouTube
Mourning Isle Dev Log 0.5
February 13
6 Article February 13 Public 0 0Connecting systems to UI today! This is a very rough version of the UI for the character menu, just to finally have something in place to visually communicate the skill sys Article March 21 Public 3 1