Amrak_GameDev
@RigRunnerTracked since Aug 2026
Developin RigRunner, physics-driven postapocalyptic convoy game..
How Patreon Signal reads this profile
Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.
$8–$12 modeled range
Where the 17 observed tier members sit
Largest observed tier is $0 Free. The bar only uses public tier patron counts.
1 paid members · 30-day rate from 13 observed days
The chart only uses Amrak_GameDev's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.
Where Amrak_GameDev ranks
Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.
Ranking data · includes stale rows| Rank | Creator and why included | Total audience | Gap vs Amrak_GameDev | Freshness |
|---|---|---|---|---|
| #2 | 30 | 13 more | Aug 20, 2026 | |
| #3 | 18 | 1 more | Aug 20, 2026 | |
| #4 | 17 | Reference | Aug 20, 2026Stale | |
| #5 | 4 | 13 fewer | Aug 20, 2026 | |
| #6 | 3 | 14 fewer | Aug 20, 2026 |
The rank uses the full fixed cohort. This table shows up to five creators around Amrak_GameDev; the coverage summary above still counts everyone.
Recent posts
Previews available for 10 posts
Audio Latest postPublicUPDATE 11A new update for my post-apocalyptic convoy game. This time I focused on making the traffic and combat systems feel more stable, readable an
Yesterday at Aug 20 crawl 0 likes 0 commentsKeep Amrak_GameDev in context.
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