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Sharb
Video

Sharb

@SharbTracked since May 2026

Observed Aug 10, 2026 · stalePublic earnings

creating Games.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

About US$22 using the Aug 10 reference rate. Converted from AUD at the European Central Bank reference rate published for Aug 10.
Paid members
15
0% · 30-day rate from 22 observed days
Total audience
64
incl. free followers
Observed monthly earnings
AUD 31
Starting price
AUD 2/mo
3 membership tiers
Membership tiers

Where the 64 observed tier members sit

AUD 076.6%AUD 215.6%

Largest observed tier is AUD 0 Free— the bar only uses public tier patron counts.

AUD 0/moFree4976.6% of observed tier members
AUD 2/moStars1015.6% of observed tier members
AUD 5/moHeroes57.8% of observed tier members
Growth signals — Sharb
0%

15 paid members · 30-day rate from 22 observed days

Membership
171615
May 202616 weeks trackedNow
Sharb15 members · AUD 31/mo

The chart only uses Sharb's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Sharb ranks

5 creators shown
#5of 7 measured
Total audience in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Sharb's total audience rank in Recommended cohort
RankCreator and why includedTotal audienceGap vs SharbFreshness
#3
iam_marwaVideoCategory, audience, pricing & cadence
254190 moreAug 10, 2026
#4
Dumb Robot StuffVideoCategory, audience, pricing & cadence
13874 moreAug 10, 2026
#5
SharbProfileVideoTotal audience position in Recommended cohort
64ReferenceAug 10, 2026Stale
#6
Sfs StudiosWritingCategory, audience, pricing & cadence
586 fewerAug 10, 2026
#7
mershyzVideoCategory, audience, pricing & cadence
2539 fewerAug 10, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Sharb; the coverage summary above still counts everyone.

What they publish

Recent posts

250Profile posts1 postLast month91.7%Members-only

Previews available for 27 of 250 posts

Article Latest postAUD 2 tier & upDev log - July 2026

Been working a lot on getting the core of Bun n' gun going, showing a lot of progress in world design, stage design, cut scenes and gimmicks...

August 2 0 likes 0 comments
Dev log - June 2026July 1ArticleJuly 1AUD 2 tier & up 0 0Dev log - May 2026Discussing progress for what we're doing with Bun N' Gun and Total Destruction 2Dee...ArticleJune 1AUD 2 tier & up 0 0Dev log - April 2026May 1ArticleMay 1AUD 2 tier & up 0 0Dev log - March 2026For this month for Bun n' gun I've been working on the layout for the last stage need to get all the racing stages completed, there still needs to be a lot of work on on the current stage lineup but as said in the video now we're going to consider what to do for the rest of the game, either polishing up the stages, adding mechanics, or start working on arena stages...VideoApril 2AUD 2 tier & up 0 0Dev log - February 2026March 2ArticleMarch 2AUD 2 tier & up 2 11 1 Share Gift LockedNo public preview was captured for this post.Article10d agoAUD 2 tier & up 0 1Small delayThis months post is going to be a little late, I've always been a few days past the beginning of the month but due to some health reasons I've had to hold off making a status update video until things get a bit better.VideoFebruary 4Public 0 1Dev log - December 2025January 4ArticleJanuary 4AUD 2 tier & up 0 0Dev log - November 2025Getting decent progress going with Bun n' gun, progress has been going nicely with Freaky Forest, it's still a rough outline as most of the stage is empty while I plan out obstacles and gimmicks to keep the player engaged but the main loop of the stage is pretty close to being done I'm pretty happy with it so far...ArticleDec 1, 2025AUD 2 tier & up 0 0Dev log - October 2025For this month I've been developing the new prototype for Bun n' gun and after a month of development I'm actually really proud of the progress the game's been receiving, most of the work has been planning so that the project won't stall again and focusing on improving the art style.ImageNov 1, 2025AUD 2 tier & up 0 0Dev log - September 2025Showing off some work in progress footage of plans and designs for bun n' gun and dee game this month.ArticleOct 1, 2025AUD 2 tier & up 0 0
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