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Article Latest post $2 tier & upEpisode 21: Weapon Bob - Godot FPS Series Another procedural weapon effect, the classic weapon bob. Customizable and uses a spring for smooth movement.
Yesterday at Jun 21 crawl 0 likes 0 commentsQuick Update Hey everyone! Wanted to quickly update you on upcoming FPS tutorials and more. I'm just wrapping up the 3D Platformer course which has paus Article June 11 Public 6 1Episode 20: Strafe Tilt - Godot FPS Series In this episode, you'll add weapon tilt when strafing left and right. This creates dynamic motion where the weapon rolls in the direction of Article May 21 $2 tier & up 0 0Episode 19: Look Sway - Godot FPS Series Overview In this episode, you'll add weapon lag when looking around with the mouse. This creates a sense of weight and inertia. The weapon l Article May 14 $2 tier & up 0 0Episode 18: Idle Sway - Godot FPS Series Overview In this episode, you'll add subtle procedural idle motion to your weapon using spring physics. This creates the "breathing" effect Article May 7 $2 tier & up 2 1Episode 17: Import Weapon Models - Godot FPS Series Overview In this episode, you'll replace the placeholder weapon models with proper 3D models. This provides a visual foundation for the upco Audio April 30 $2 tier & up 1 23D Platformer Course Early Bird Signup and Discount Early Bird Launch page for my 3D Platformer Godot course just went live. Link and exclusive coupon 👇 🔥 3D PLATFORMER GODOT COURSE EARLY BIRD Audio April 22 Public 7 3Episode 16: Global Trigger System - Godot FPS Series Overview In this episode, you'll create a global trigger system that allows you to activate enemies and other entities when the player enter Audio April 21 $2 tier & up 0 03D Platformer Course Coming Soon... Hey everyone! I've partnered with Coloso Global to produce a full 3D Platformer course covering everything needed to build a Mario-esqe 3D p Audio April 15 Public 12 3Make an FPS - Enemy Melee Attacks In this episode, you'll add an attack state to your enemy so it can play an attack animation when close to the player. This completes the an Article April 4 $2 tier & up 0 0Make an FPS - Enemy Animation Blending and States In this episode, you'll setup a more advanced animation system using the AnimationTree node that allows for animation states, complex logic, Article March 29 $2 tier & up 0 0Make an FPS - Enemy Model and Animations In this episode, you'll replace the placeholder cube enemy with a 3D character model and set up basic animations. By the end, your enemy wil Article March 24 $2 tier & up 0 0