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Image Latest post PublicWhy Haggling and Shopping Suck in D&D and How to Un-Suck Them Players love haggling in Dungeons & Dragons, but haggling mechanics usually suck, players suck at it, and modern roleplaying games treat shopping like a trip to a modern mall. Fortunately, I’m here with a better way to handle shopping trips and barter exchanges. You might even find some tricks to sharpen your own house-ruling and system hacking if you pay attention.
5 hours ago 0 likes 0 commentsReminder: Angry’s Not Skill Challenge Deep Dive Tonight Supporters with Discord access are reminded that I’m hosting a Live Deep Dive tonight at 8:30 PM ET. I’ll be showing you how to build and run skill-challenge-like encounters that don’t suck because they’re not skill challenges. Audio Yesterday at Jun 2 crawl Public 0 1View 0 comments Good gameplay starts when the players want more they can have. Whether you’re designing a game system, an adventure, an encounter, running a combat, or adjudicating a trap, you’ve got to understand why you can’t let the players’ goals line up cleanly... Image 2 days ago at Jun 2 crawl $1 tier & up 0 0View 0 comments Join to unlock 1 Share Locked Article 21d ago $1 tier & up 0 0Should You Really Talk To Your Players About Their Characters? We Game Masters never think about narrative points of view. We just default to the thing we’ve always done. Years ago, I suggested that it was time to stop calling players you and take a third-person approach. It was great for pacing and clarity, but it affected how players connect to their characters. Is that a problem, though? And, more importantly, have you ever even thought about how your narrative point-of-view affects your game? Article 4 days ago at Jun 2 crawl Public 0 0The Angry GM's June 2026 Mostly Monthly Update I’m jumping the gun a little bit because I want to give my supporters a chance to get some crap on their calendars. I’m also skipping the usual personal check-in folderol. This is all just content scheduling and updates. The finalized June content calendar. Enjoy. Article 20 hours ago Public 0 1View 0 comments The latest live update on the Slapdash RPG project recorded on Wednesday, May 28 at 7:30 PM ET. Audio May 28 $1 tier & up 0 0Ask The Angry GM: The Three Player Minimum A two-person party isn't half a party, it's a broken player group with a broken social dynamic. And don't even get me started about one-player games. Image 2 days ago at May 29 crawl Public 0 0Scheduling Snafu Scheduling Snafu 4 days ago View post Damn it, I'm really effing things up lately... When I was scheduling and rescheduling things, I didn't take into account that this was a holiday weekend. I then didn't take into account that schedule when making plans for the holiday weekend. My Crappy, Casual, Critical Video Game Streams will resume NEXT Sunday, May 31, 2026 at 8:00 PM EST. I am sorry for the last minute correction. I am moving the Slapchat to Wednesday, May 27 at 7:30 PM ET rather than push it into next week to make sure it gets done before the end of May. Again, I'm sorry for the last minute correction. Audio May 31, 2026 Public 0 0