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Buried Treasure
Music

Buried Treasure

@buriedtreasureTracked since May 2026

Observed Aug 3, 2026 · stalePublic earnings

creating an indie games review site.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
305
−2.6% · 30 days
Total audience
616
incl. free followers
Observed monthly earnings
£1.3K
Starting price
£2/mo
7 membership tiers
Membership tiers

Where the 613 observed tier members sit

£050.7%£224.5%£519.9%

Largest observed tier is £0 Free— the bar only uses public tier patron counts.

£0/moFree31150.7% of observed tier members
£2/moHelpful Human15024.5% of observed tier members
£5/moKindly Supporter12219.9% of observed tier members
£10/moVery Kindly Supporter274.4% of observed tier members
£20/moA Remarkable Person20.3% of observed tier members
£50/moActual Hero Person10.2% of observed tier members
£100/moRuler Of Planet Earth00% of observed tier members
Growth signals — Buried Treasure
−2.6%

305 paid members · past 30 days

Membership
313309305
May 202614 weeks trackedNow
Buried Treasure305 members · £1.3K/mo

The chart only uses Buried Treasure's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Buried Treasure ranks

5 creators shown
#1of 9 measured
Estimated gross in Recommended cohort

A focused cohort chosen from content relevance, category, audience, pricing, and cadence. Changing the rank metric does not change who belongs in this cohort.

Ranking data · includes stale rows
Buried Treasure's estimated gross rank in Recommended cohort
RankCreator and why includedEstimated grossGap vs Buried TreasureFreshness
#1
Buried TreasureProfileMusicEstimated gross position in Recommended cohort
£1.3KReferenceAug 3, 2026Stale
#2
Anna BlackwellWritingContent relevance + business context
£1.3K£27 fewerJul 25, 2026Stale
#3
Nordic WeaselGamesContent relevance + business context
$1.3KDifferent currenciesAug 1, 2026
#4
Dan ThurotVideoContent relevance + business context
$846Different currenciesAug 1, 2026
#5
GameStoryLogWritingContent relevance + business context
$666Different currenciesAug 1, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Buried Treasure; the coverage summary above still counts everyone.

What they publish

Recent posts

392Profile posts1 postLast month8.3%Members-only

Previews available for 28 of 392 posts

Article Latest postPublicKaz review

July 17 View post My cursor keys are weeping. They’ve taken such a hammering over the last week, as I’ve blasted my way through splendid little arcade game Kaz (from Kalinarm, the team that brought us the incredible Linkito). The deceptively simple-sounding concept of moving a character around a small field of tiles with your cursors (or WASD) to hit monsters and avoid traps unfurls into an incredibly tactical sprawl of dozens of characters, special moves, upgrades and even cursor-cast spells. The frenetic action is always about chasing a high score, while hitting goals to unlock coins to buy yet more ways to play. And every aspect of this is gorgeously, explosively presented wit

July 17 0 likes 0 comments
Conflicted Thoughts On Omen Exitio HungerJuly 10 View post I’m in a quandary. I update Buried Treasure far more infrequently than I intend, thanks to so many potential games falling through, an endless supply of crises, and poor time management. But there’s a game I’ve sunk so many hours into with the absolute certainty I was going to write about it – it’s so damned good after all! – but as I did some research while writing the review I’ve discovered more about the true story this Lovecraftian-like horror is based on, and I just don’t know what to do about it. (Read the rest here)ArticleJuly 10Public 0 0EmuuromJune 12 View post Sometimes I play a game that’s so good, and so interestingly good, that I get too afraid to write about it. I’ve spent at least twenty hours playing Emuurom, and I suspect it could be a lot more, but have been putting off trying to explain it to you. Not because it, on the surface, is difficult to describe, or especially esoteric, but because I know that after all that time, I’ve really only played its surface, aware that there are layers beneath I’ve yet to comprehend, and – and I swear this is true – an entire language I’ve yet to learn and translate. I’ve put so much time into this game, and received so much joy from it, but I still fear that in covering it I’llArticleJune 12Public 0 0Uncle Lee’s Cookbook: Five Recipes For DisasterMay 15 View post At first glance you’d assume that Uncle Lee’s Cookbook is a fairly traditional point-and-click adventure. Aesthetically it’s clearly designed to look a lot like early-’90s LucasArts, and mechanically you play it with a mouse cursor, inventory and so on. But this five-chapter game is very subtly something else. It’s–well four fifths of it at least–more of a puzzle game played as a PnC adventure. And that’s something that works splendidly well. (The other fifth? That is a traditional adventure game!) (Read the rest here)ArticleMay 15Public 0 0ElementallisImagine if I’d brought you here today to tell you that I knew about a massive 2D Zelda-like RPG, packed with towns, dungeons, puzzles and exploration, and it’s all completely great, and that no one is even aware it exists. That would be madness, right? And yet, Elementallis. How this is a buried treasure I do not understand, but let’s dig it up and spread the word.ArticleMay 6Public 0 18 2 Share Gift LockedNo public preview was captured for this post.Article6d ago$2 tier & up 0 2Frog Holm reviewI'm going to tell you a secret. But you have to promise not to tell anyone else, because it’s pretty awkward. Promise? OK. (I’m kind of done with the whole “wholesome games” thing.)ArticleMarch 31Public 0 0Aethus ReviewI was about to type, “I lost a week of my life to Aethus,” not least given how little paid work I actually got done as a result of having mainlined this fantastic game (never a better time to back Buried Treasure!), but that’s far too pejorative. I devoted a week of my life to Aethus, a splendid narrative-driven craft-me-do survival game, and I’m delighted I did.ArticleMarch 16Public 0 0The Dark Rites Of ArkhamMarch 5ArticleMarch 5Public 0 0Perfect Tides: Station to StationFebruary 6ArticleFebruary 6Public 0 0Backer Demand: Spare Parts Chapter 1January 8 View post Let’s start with the context: I’m writing about Spare Parts: Episode 1 because one of my supremely wonderful Patreon backers, Emily, has requested it. (Woefully long ago – I am the worst.) I wouldn’t usually review a straightforward visual novel because it’s just not a genre I click with, and thus one with which I’m not widely familiar, and as such I am not a particularly useful person to inform the games’ audiences. So it’s in this light that I write the following, not as a guide as to whether you should want to buy Spare Parts (people seem to like it a lot), but rather my own personal reflections on it. (Read the rest here)ImageJanuary 8Public 0 1The Amateur Deity SocietyDec 10, 2025 View post One of my favourite things to do is to use American bank holidays to take advantage of the huge audience at Kotaku when there’s no one else around to stop me. For five years I’ve been asking indie developers to email me with details about games that have just released and not gotten enough attention, or are releasing soon and need some wishlisting, then posting as many of them as I can to the front page of the site. This year, for what has feebly become known as Thanksgaming, one of the 40 games I randomly picked from the hundreds that are submitted each time was called The Amateur Deity Society. (Read the rest here)ArticleDec 10, 2025Public 0 0
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