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Article Latest post Publicdofdev -= meta After a 6 year toxic relationship with oculus->facebook->meta we've finally managed to sever all ties and dependencies! (҂◡_◡) ᕤ
Dec 1, 2023 0 likes 0 commentsopenxr-tutorial Ethan got an early access guide through khronos's openxr-tutorial going through it all live in a call with them (our repo here). As we are looking at better leveraging openxr and contributing to their standards this was a huge boost in our understanding and technical know how! Article Nov 1, 2023 Public 0 0oriels! After 6 long years properly depth composited oriels are now rendering as envisioned! ^-^ Article Sep 29, 2023 Public 0 0invision Significant effort went into rewriting the monolithic "oriel" rendering, transforming it into a much more extensible and clear abstraction. Now, it's merely an HLSL function that you can call from any other shader. However, we encountered quite a few interesting challenges just before we crossed the finish line. (*see attached shader file) Article Aug 31, 2023 Public 0 0weather Leap Motion Controller 2 acquired! *one less dependency on Meta! Article Aug 1, 2023 Public 0 0dofdev -= meta After a 6 year toxic relationship with oculus->facebook->meta we've finally managed to sever all ties and dependencies! (҂◡_◡) ᕤ Article Dec 1, 2023 Public 0 0openxr-tutorial Ethan got an early access guide through khronos's openxr-tutorial going through it all live in a call with them (our repo here). As we are looking at better leveraging openxr and contributing to their standards this was a huge boost in our understanding and technical know how! Article Nov 1, 2023 Public 0 0oriels! After 6 long years properly depth composited oriels are now rendering as envisioned! ^-^ Article Sep 29, 2023 Public 0 0invision Significant effort went into rewriting the monolithic "oriel" rendering, transforming it into a much more extensible and clear abstraction. Now, it's merely an HLSL function that you can call from any other shader. However, we encountered quite a few interesting challenges just before we crossed the finish line. (*see attached shader file) Article Aug 31, 2023 Public 0 0weather Leap Motion Controller 2 acquired! *one less dependency on Meta! Article Aug 1, 2023 Public 0 0