Membership tiers
Where the 54 observed tier members sit $0 85.2%
Largest observed tier is $0 Free — the bar only uses public tier patron counts.
$0/mo Free 46 85.2% of observed tier members
$3/mo Bought me a coffee 3 5.6% of observed tier members
$6/mo Keep my lights on 2 3.7% of observed tier members
$12/mo Fan Perks 0 0% of observed tier members
$20/mo You get the cred! 0 0% of observed tier members
$50/mo S Tier Supporter 2 3.7% of observed tier members
$80/mo 1 on 1 Coaching Tier 1 1.9% of observed tier members
What they publish
Recent posts 21 Posts total 7 posts Last month 0% Members-only
Patreon does not expose a public total here, so coverage is measured from captured previews only.Patreon does not expose a public total here, so coverage is measured from captured previews only.
Article Latest post PublicMajor update to my Seed Hunter workflows They are both now 2-Stage workflows. This means Stage 1's sample gens are higher resolution, and take a little bit longer, but represent a b
16 hours ago 0 likes 0 commentsMy short was picked up by Screamify! A pretty cool development! What started as a 2-3 minute loveletter to The Backrooms (and was mostly as a vehicle to show off V2V editing usi Audio 5 days ago at Jun 21 crawl Public 5 1Coming up: AI Filmmaking Part 3 | V2V Editing for fusing Real Footage shots with AI elements | + Making a short about The Backrooms You've all seen in both Part 1 and Part 2 of my tutorial series that I REALLY like to play with this; clips of Dezra and I together in my of Image June 11 Public 4 4AI Filmmaking Part 2 | First Frame Last Frame, and the power of Seed Hunting! I released my 2nd video on AI Filmmaking! Next up will be V2V editing, taking any real life video and changing/editing/adding/removing thing Video June 9 Public 3 1LTX 2.3 FFLF SEED HUNTER MULTIROLL WORKFLOW!!! Here it is and you get it early! The "Seed Hunter" method applied to the most powerful keyframe workflow out there. Generates 3 low resoluti Article June 7 Public 6 9Want a workflow for FFLF? Well here you go. As I work on my Part 2 guide video covering First-Frame / Last-Frame strategies and workflows, I figure I'd give my friends early access to Audio June 7 Public 0 0Working on AI Filmmaking Part 2 - First Frame / Last Frame workflows spotlight. The start of the video, of course, will be another meta 4th-wall breaking "skit" that demonstrates the subject being taught in the video... Audio June 6 Public 0 0AI Filmmaking Part 1 | Video gen with LTX2.3: You're doing it wrong. This is part 1 of a series I am making that covers detailed strategies and tips for AI Filmmaking using 100% local, open source, free models Video June 4 Public 0 0Dragon Skies VR's Intro art progress Our artist, Rachel Pastick, has put an incredible effort into these intro slides for Dragon Skies' intro. We're super stoked to see these ge Image Mar 11, 2017 Public 1 1Grab the free demo of Dragon Skies VR Hey everyone. Wanted to chime in and post the Demo to you all. It should give you a nice taste of what's to come in the full release, and it Article Jan 4, 2017 Public 0 0Dragon Skies VR - Devlog #3 - Voice Acting, Mixed Reality, and Dogfights Hey everyone. Wanted to get this up here first. We decided to cover some of the broad strokes we've made in the last 3 weeks, and hope you e Article Nov 11, 2016 Public 0 0Dragon Skies VR on Steam I am happy to announce that Friday (09/30) was the last day of my dayjob, marking today, October 1st, as my first day as a full time VR game developer. With no distractions left, your support will now more than ever be helping to create the MANY fun and immersive virtual reality games and experiences I have planned for the future. Thank you for making this possible. -Tristan Article Oct 28, 2016 Public 0 0