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Jakub Tomšů
Writing

Jakub Tomšů

@jakubtomsuTracked since May 2026

Observed Aug 12, 2026 · stalePublic earnings

Hey! I'm a solo indie game dev. I'm making a retro FPS in Odin:).

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
5
0% · 30 days
Total audience
121
incl. free followers
Observed monthly earnings
$12
Starting price
$3/mo
4 membership tiers
Membership tiers

Where the 121 observed tier members sit

$095.9%

Largest observed tier is $0 Free— the bar only uses public tier patron counts.

$0/moFree11695.9% of observed tier members
$3/moBacker54.1% of observed tier members
$10/moEarly Access Tier00% of observed tier members
$25/moCredits Tier00% of observed tier members
Growth signals — Jakub Tomšů
0%

5 paid members · past 30 days

Membership
665
May 202615 weeks trackedNow
Jakub Tomšů5 members · $12/mo

The chart only uses Jakub Tomšů's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Jakub Tomšů ranks

5 creators shown
#1of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Jakub Tomšů's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Jakub TomšůFreshness
#1
iTMGWritingCategory, audience, pricing & cadence
5Same valueAug 12, 2026
#1
itsLeeLockwoodWritingCategory, audience, pricing & cadence
5Same valueAug 12, 2026
#1
Jackson FerrellWritingCategory, audience, pricing & cadence
5Same valueAug 12, 2026
#1
Jakub TomšůProfileWritingPaid members position in Recommended cohort
5ReferenceAug 12, 2026Stale
#1
MrBizarreArtWritingCategory, audience, pricing & cadence
5Same valueAug 12, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Jakub Tomšů; the coverage summary above still counts everyone.

What they publish

Recent posts

11Profile posts0 postsLast month58.3%Members-only

Previews available for 17 of 11 posts

Image Latest post$3 tier & upArticle preview: you don't need free lists!

I wrote a little article about my implementation of 2-level bit pools, it's a useful datastructure which can be used as an alternative to free lists, while also being O(1) insertion/removal/lookup. And it has a lower memory overhead and much better slot allocation strategy!

February 21 0 likes 0 comments
Raven Engine AlphaFebruary 3ArticleFebruary 3Public 0 2Compiling Odin fastI HATE slow compile times. So every now and then I spend some time looking into speeding up compilation, even if it's already 500 milliseconds hahah.ArticleJanuary 19$3 tier & up 0 0Join for free 8 Share Gift LockedNo public preview was captured for this post.Article2d ago$3 tier & up 0 0Hot Saves - Fast iterations without Hot ReloadHot reloading has many issues - data changes, debuggers don't like it, working with libs is difficult. So here is what I do instead...ArticleOct 27, 2024$3 tier & up 4 2Join for free 1 Share Gift LockedNo public preview was captured for this post.Article2d ago$3 tier & up 0 0Blood volume renderingHey! Here is a short article about blood in my game, how it's updated in the game and how the custom GPU shaders render it...ImageSep 16, 2024$3 tier & up 0 0I added Guns and a Level Editor to my Game | BEHEADER Devlog #2In the last few weeks I overhauled the level editor and added many new features. I also recently implemented a system for ranged weapons whi...ArticleSep 12, 2024$3 tier & up 0 0
Logo Design behind-the-scenes A short tutorial about logo design in Krita https://jakubtomsu.github.io/posts/logo_design_tutorial/https://jakubtomsu.github.io/posts/logo_design_tutorial/ArticleSep 11, 2024Public 0 0
I wrote a mini-tutorial about Logo Design in KritaIt's a behind-the-scenes look at my design process for the first iteration of a logo for my new game, BEHEADERArticleSep 11, 2024Public 0 0Some Patreon perks I'm consideringI've been thinking about what perks might be interesting to my new Patreons. I really appreciate all the support, so I want it to be something meaningful! So far I've come up with this:ArticleAug 17, 2024Public 0 0Hello World!Hey! I just started setting up this Patreon page, along with working on my main project I'm solo developing. It's is a brutal 3D retro FPS game with space warping mechanics.ImageAug 17, 2024Public 0 0
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