Lunar-glitch
@lunar_glitchTracked since May 2026
creating video games.
How Patreon Signal reads this profile
Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.
Where the 16 observed tier members sit
Largest observed tier is $0 Free— the bar only uses public tier patron counts.
4 paid members · past 30 days
The chart only uses Lunar-glitch's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.
Where Lunar-glitch ranks
Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.
Ranking data · includes stale rows| Rank | Creator and why included | Paid members | Gap vs Lunar-glitch | Freshness |
|---|---|---|---|---|
| #1 | 4 | Same value | Aug 6, 2026 | |
| #1 | 4 | Reference | Aug 6, 2026Stale | |
| #1 | 4 | Same value | Aug 6, 2026 | |
| #1 | 4 | Same value | Aug 6, 2026 | |
| #1 | 4 | Same value | Aug 6, 2026 |
The rank uses the full fixed cohort. This table shows up to five creators around Lunar-glitch; the coverage summary above still counts everyone.
Recent posts
Previews available for 17 of 12 posts
Image Latest postPublicLIGHT/HOUSE FIRST MAPI drew a little map of the first and main area of the game, the lighthouse. At the start most of the floor space is inaccessible due to trash and decaying barricades. As you upgrade yourself you'll clear the space and recycle the trash into materials to make new stuff and more upgrades. The trash is modified sprites from free packs here and there, I will eventually redraw it to fit how the 3d space will come out to be...
Jan 19, 2024 0 likes 0 commentsKeep Lunar-glitch in context.
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