Quaternius
@quaterniusTracked since May 2026
creating lowpoly game assets and tutorials.
How Patreon Signal reads this profile
Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.
$2.3K–$7K modeled range
Pricing and benefits captured publicly
Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.
773 paid members · past 30 days
The chart only uses Quaternius's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.
Where Quaternius ranks
A fixed cohort with the strongest public profile, tier, and post-preview similarity. Changing the rank metric does not change who belongs in this cohort.
8 of 9 cohort creators have a measured paid-member count; the other 1 remains unranked for this metric.Ranking data · includes stale rows| Rank | Creator and why included | Paid members | Gap vs Quaternius | Freshness |
|---|---|---|---|---|
| #1 | 773 | Reference | Aug 5, 2026Stale | |
| #2 | 196 | 577 fewer | Aug 3, 2026 | |
| #3 | 156 | 617 fewer | Jul 13, 2026Stale | |
| #4 | 64 | 709 fewer | Aug 1, 2026 | |
| #5 | 40 | 733 fewer | Jul 24, 2026Stale |
The rank uses the full fixed cohort. This table shows up to five creators around Quaternius; the coverage summary above still counts everyone.
Recent posts
Previews available for 26 of 181 posts
Article Latest postPublicDowntown City MegaKitOver 300 modular environment pieces for building full Boston/NYC style city blocks. All models share optimized texture sets, the Source version includes Unity, Godot and Unreal projects with an efficient fake window interior shader, vertex color controlled wear, fake normal bevels and custom simple collisions.
May 20 0 likes 6 commentsKeep Quaternius in context.
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