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Article Latest post $2 tier & upWeekly Devlog #55 A great beginning of the week and a rather busy conclusion. Still got the initial setup of the new reloading system done (+ fixed the jumppa
19 hours ago 0 likes 0 commentsWeekly Devlog #54 Lots of gameplay work this week. The modern version of Noita40K is getting more and more incompatible with vanilla world, so I've started th Image June 15 $2 tier & up 0 0Weekly Devlog #53 Everything is finally out and updated, feels great ngl. See Vector, Index and a new Marshall addon over on the Workshop. Article June 8 $2 tier & up 0 0Weekly Devlog #52 Had to deal with an emergency stuff for most of the week (nothing serious but urgent and time-consuming), so was expecting it to be a waste. Article June 1 $2 tier & up 0 0Weekly Devlog #51 Some very good progress with week though, once again, kinda misplaced. Finally figured out the asymptotic animation and god damn was it a ch Article May 25 $2 tier & up 0 0Weekly Devlog #50 Somewhat more loaded week than anticipated, so had to work mostly on lower effort stuff instead of the input system. Got the entire Marshall Article May 18 $2 tier & up 1 1Weekly Devlog #49 Quite a productive week, wrapped up everything I wanted for the release version of HermeS Vector and even found time to setup a new HermeS M Article May 11 $2 tier & up 0 0Weekly Devlog #48 At last, back in busyness. So far has been working on adding a tutorial module for HermeS Vector – going great. Article May 4 $2 tier & up 0 0Weekly Devlog #47 [IT IS LATE TOO] Tremendously busy trying to wrap up all the assorted stuff before May. Article April 28 $2 tier & up 0 0Weekly Devlog #46 [VERY LATE EDITION] An immensely busy week (as evidenced by me forgetting about this devlog for nearly two days), the academics are done for but IRL stuff immed Article April 22 $2 tier & up 0 0Weekly Devlog #45 I've finally secured the grade (meaning way more free time) and even pushed minor cleanup from the last week to a GitHub uploadable stage. Article April 13 $2 tier & up 0 0Weekly Devlog #44 Another busy week, some minor Mechadendrite progress but nothing of a real value yet. Article April 6 $2 tier & up 0 0