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Retro Game Mechanics Explained
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Retro Game Mechanics Explained

@rgmechexTracked since May 2026

Observed Aug 6, 2026 · stalePublic earnings

creating YouTube videos.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
488
−1.2% · 30 days
Total audience
966
incl. free followers
Observed monthly earnings
$1.4K
Starting price
$1/mo
9 membership tiers
Membership tiers

Where the 963 observed tier members sit

$049.6%$129.1%$513.6%

Largest observed tier is $0 Free— the bar only uses public tier patron counts.

$0/moFree47849.6% of observed tier members
$1/moSupporter28029.1% of observed tier members
$2/moSupporter Twofold60.6% of observed tier members
$3/moSupporter Threefold121.2% of observed tier members
$5/moShowoff13113.6% of observed tier members
$10/moVIP545.6% of observed tier members
$25/moVIP Magnificent10.1% of observed tier members
$50/moVIP Grandiose10.1% of observed tier members
$100/moVIP Unfathomable00% of observed tier members
Growth signals — Retro Game Mechanics Explained
−1.2%

488 paid members · past 30 days

Membership
511500488
May 202614 weeks trackedNow
Retro Game Mechanics Explained488 members · $1.4K/mo

The chart only uses Retro Game Mechanics Explained's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Retro Game Mechanics Explained ranks

5 creators shown
#5of 9 measured
Paid members in Recommended cohort

A focused cohort chosen from content relevance, category, audience, pricing, and cadence. Changing the rank metric does not change who belongs in this cohort.

Ranking data · includes stale rows
Retro Game Mechanics Explained's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Retro Game Mechanics ExplainedFreshness
#3
Max0rWritingContent relevance + business context
612124 moreAug 7, 2026
#4
halfmoonjoeWritingCategory, audience, pricing & cadence
51628 moreAug 6, 2026
#5
Retro Game Mechanics ExplainedProfileWritingPaid members position in Recommended cohort
488ReferenceAug 6, 2026Stale
#6
CeaveWritingContent relevance + business context
298190 fewerAug 2, 2026
#7
Guns, Nerds, and SteelWritingContent relevance + business context
189299 fewerAug 5, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Retro Game Mechanics Explained; the coverage summary above still counts everyone.

What they publish

Recent posts

260Profile posts0 postsLast month66.7%Members-only

Previews available for 25 of 260 posts

Article Latest post$1 tier & upWhy Do Arcade Games Boot Up Like This? Creator's Commentary Coming Soon

February 13

February 13 18 likes 3 comments
Why Do Arcade Games Boot Up Like This? (sneak peek)January 25ArticleJanuary 25$1 tier & up 26 72026 UpdateJanuary 3ArticleJanuary 3Public 0 4How Super Mario Bros. 2 Builds Levels (sneak peek)Here is the followup (finally) to the Super Mario Bros. 2 video! We're going all in on dissecting the level format and level building routin...VideoMay 6, 2025$1 tier & up 18 3Clearing World 1 of Mario 2 Without Defeating A Single Boss (sneak peek)A fun throwback to a video I made what seems like forever ago. Unlike that video though, this one actually explains what's going on and how ...VideoMario 2$1 tier & up 15 1Ms. Pac-Man Followup (sneak peek)Been a while, but here's the followup video I asked about in the previous video. Here's a bit of a guess as to why Inky and Sue don't move r...VideoNov 2, 2024$1 tier & up 14 2October UpdateOct 18, 2024ArticleOct 18, 2024Public 0 11Random Elements of Ms. Pac-Man (sneak peek)After a bit of a break, we're back with a follow up to the Pac-Man random number generation video! Ms. Pac-Man uses RNG for a couple extra t...VideoAug 9, 2024$1 tier & up 11 8Why Stomping Wigglers Glitches Super Mario World (sneak peek)Here's a fun short(er) video for once! SMW has a bunch of old deprecated code left over, and in this video I take a look at some of it, whic...VideoApr 28, 2024$1 tier & up 13 1RGME Article #34: Birds & Dragons & Planes, Oh My!A breakdown of all of the sprites in NES Tetris, particularly those of the ending cutscenes.ImageApr 8, 2024Public 0 0RGME Article #33: 810 MilesAn in depth analysis on why a certain level in NES Tetris takes over 800 lines to clear.ImageApr 8, 2024Public 0 0View 0 commentsPost includes a link to a bunch of resources from the videos, including uncut voice overs, notes, and scripts!...VideoMar 8, 2024$1 tier & up 0 0
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