Skip to main content
Back to SearchGamestecharthub
techarthub
Games

techarthub

@techarthubTracked since May 2026

Observed Aug 6, 2026 · stalePublic earnings

game development guides & tutorials.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
4
0% · 30 days
Total audience
89
incl. free followers
Observed monthly earnings
$41
Starting price
$5/mo
3 membership tiers
Membership tiers

Where the 89 observed tier members sit

$095.5%

Largest observed tier is $0 Free— the bar only uses public tier patron counts.

$0/moFree8595.5% of observed tier members
$5/moTutorial Content44.5% of observed tier members
$10/moExtra Support00% of observed tier members
Growth signals — techarthub
0%

4 paid members · past 30 days

Membership
454
May 202616 weeks trackedNow
techarthub4 members · $41/mo

The chart only uses techarthub's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where techarthub ranks

5 creators shown
#4of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
techarthub's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs techarthubFreshness
#2
Tegridy FarmsGamesCategory, audience, pricing & cadence
51 moreAug 6, 2026
#4
DevilLayerGamesCategory, audience, pricing & cadence
4Same valueAug 6, 2026
#4
DimciruiGamesCategory, audience, pricing & cadence
4Same valueAug 6, 2026
#4
techarthubProfileGamesPaid members position in Recommended cohort
4ReferenceAug 6, 2026Stale
#7
Darklore's ModdingGamesCategory, audience, pricing & cadence
31 fewerAug 15, 2026

The rank uses the full fixed cohort. This table shows up to five creators around techarthub; the coverage summary above still counts everyone.

What they publish

Recent posts

32Posts total0 postsLast month0%Members-only

Previews available for 32 posts

Article Latest postPublicAmbidexterity in Tactical Shooters

Have you ever wondered why so few first-person shooters allow you to shift your stance to seat your weapon on the opposite shoulder? Probabl

February 4 0 likes 0 comments
Platformer Drop Shadow 3.0 Released!Hello Patrons! It's already 2026. How did that happen? I wanted to share this quick update to my Platformer Drop Shadow project, which now sArticleJanuary 22Public 0 0
First, Do No Harm to the GameplayCreating animations is great fun but it can be painfully slow at the best of times. techarthub's latest devlog post is a short breakdown ofImageMarch 11Public 0 0
Shooter Sandbox 0.1.5 Released!Would you believe I released version 0.1.5 of the Sandbox all the way back in April, and just didn't tell anyone? Probably. It sounds like sArticleJul 15, 2025Public 0 0
Aim Free or Die HardRecently I've been working on expanding my horizons and playing a broader variety of shooters from which inspiration might be drawn for theArticleNov 10, 2025Public 0 0Ballistic System 1.0 Released!I wasn't planning on deep diving the Shooter Sandbox's ballistic model for a while yet, but sometimes a surge of inspiration/motivation striArticleSep 5, 2025Public 0 0How Should I Use the Arena Shooter Template?Unreal 5.6 has come packaged with a comprehensive (and well overdue) overhaul of the starter templates. This collection now includes an ArenImageJun 10, 2025Public 0 0Why I Can't Click Heads AnymoreAll those hours playtesting my Shooter Sandbox project has absolutely devastated my ability to play Counter-Strike. That's my excuse, and I'ArticleApr 21, 2025Public 0 0Inventory System 1.0 Released!Only just making my self-imposed March deadline, I'm excited to share the first iteration of my Inventory System plugin for the Shooter SandArticleMar 29, 2025Public 0 0An Inventory System for All SeasonsThe Shooter Sandbox needed a more flexible Inventory solution so I had a go at designing one. Here are some of my thoughts behind the overhaArticleJan 9, 2025Public 0 0Procedural Grid Material 2.0Happy Holidays, everyone! The Procedural Grid Material is one of my earliest (and most popular) tutorials. I've been meaning to come back arArticleDec 29, 2024Public 0 0Action System 1.0 Released!The second of the Shooter Sandbox plugins to get its own release, the Action System facilitates (almost) everything the Shooter Pawn can do.ArticleDec 5, 2024Public 0 0
Continue your research

Keep techarthub in context.

Save the creator, add them to a comparison, or return to the exact Explore view you came from.