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Tim van Helsdingen
Education

Tim van Helsdingen

@timvanhelsdingenTracked since May 2026

Observed Aug 16, 2026 · staleModeled revenue

creating CG / Houdini Tutorials.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
26
10% · 30-day rate from 12 observed days
Total audience
1,406
incl. free followers
Estimated monthly gross
$228

$130–$325 modeled range

Starting price
$5/mo
4 membership tiers
Membership tiers

Pricing and benefits captured publicly

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$5/moCoffeeEternal gratitude for support! HIP files to some projects. 50% of your pledges can be used a discount towards my premium courses (up to 75% discount) Get your name shown in my youtube video's as a supporter.
$20/moBeeraccess to HIP files of regular tutorials (not courses) and some exclusive tutorials. Get your name shown in my youtube video's as a supporter. 50% of your pledges can be used a discount towards my premium courses (up to 75% discount)
$50/moWhiskyEverything the beer tier has, but a extra warm fuzzy feeling, and i'll you'll be able to do a 20min call on discord once a month where we can discuss any CG related questions you may have!
Growth signals — Tim van Helsdingen
+10%

26 paid members · 30-day rate from 12 observed days

Membership
282725
May 202616 weeks trackedNow
Tim van Helsdingen26 members · $228/mo

The chart only uses Tim van Helsdingen's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Tim van Helsdingen ranks

5 creators shown
Not enough data1 of 7 cohort creators measured
30-day member gain in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Only Tim van Helsdingen has a comparable public 30-day member gain; at least one measured peer is needed for a cohort rank.Ranking data · includes stale rows
Tim van Helsdingen's 30-day member gain rank in Recommended cohort
RankCreator and why included30-day member gainGap vs Tim van HelsdingenFreshness
Not ranked
Tim van HelsdingenProfileEducation30-day member gain position in Recommended cohort
+3ReferenceAug 16, 2026Stale
Not ranked
Josiah RamEducationCategory, audience, pricing & cadence
30-day comparison unavailableNot comparableAug 16, 2026
Not ranked
Kuechmeister SwaggerGamesCategory, audience, pricing & cadence
30-day comparison unavailableNot comparableAug 17, 2026
Not ranked
Wu Tang Center for the Arts and EducationEducationCategory, audience, pricing & cadence
30-day comparison unavailableNot comparableAug 16, 2026
Not ranked
Lewis MedaArtCategory, audience, pricing & cadence
30-day comparison unavailableNot comparableAug 17, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Tim van Helsdingen; the coverage summary above still counts everyone.

What they publish

Recent posts

137Profile posts0 postsLast month58.3%Members-only

Previews available for 26 of 137 posts

Article Latest post$5 tier & upPathsequencer for Houdini - The easiest way to instance

It's been a while, but i'm back with a banger! Here is a set of HDAs I've been working on that makes instancings geometry easier then it has...

Jan 13, 2025 0 likes 0 comments
Rock Swirl (daily render)Just played around a bit during downtime yesterday and made this little thing with some cops materials and rendered in karma. Pretty basic ...ArticleOct 2, 2024$5 tier & up 1 2A Noob's guide to Linux (I am the noob)February 3ArticleFebruary 3$5 tier & up 0 0Leaving VFX?! My thoughts on the industry and the future of this channelDec 19, 2025ArticleDec 19, 2025Public 0 5A New Houdini Renderfarm: Drop and RenderHey all! I've been helping out to bring Houdini support to Drop and Render. They effectively told me to tell them how I wanted it to work, and that's how they build it. Pretty cool! It's now live for public use. I've made a video to show the plugin. Give it a whirl if you ever need to farm some renders!VideoSep 27, 2025Public 0 0Vellumfundamentals_week5_Tutorial_v001.hiplcUnlock this post to get access to the source files for Vellum Fundamentals Week 5 (cell splitting)...ArticleFeb 6, 2025$5 tier & up 0 0Updating Howdini101 for a 2025 release - Suggestions?Oct 6, 2024ArticleOct 6, 2024Public 0 2How to use the RBD Procedural in Houdini 20.5It's been a while... but i'm actually producing some new content! I'm working on a large new course, and while working on that I tried to implement the Houdini 20.5 new RBD procedural... turns out it's not as straightforward as it seems, so I decided to turn it into a tutorial.ArticleAug 19, 2024Public 0 0Update about lack of updatesMar 4, 2024ArticleMar 4, 2024Public 0 3Vellum Fundamentals - Week 04 - Breaking meshesLearn how to break your vellum meshes with this new episode...ArticleDec 8, 2023$5 tier & up 0 0Enable/Disable Device for Karma XPU with this HDA!No public preview was captured for this post.ArticleNov 28, 2023$5 tier & up 0 0Houdini 20 tutorial - Attribute Transfer inside materialXHoudini 20 tutorial on how to do attribute transfer directly on your render geometry inside a materialx shader network...ArticleNov 9, 2023$5 tier & up 0 0
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