Membership tiers
Where the 315 observed tier members sit $0 77.5%
Largest observed tier is $0 Free — the bar only uses public tier patron counts.
$0/mo Free 244 77.5% of observed tier members
$1/mo Stage Hand 32 10.2% of observed tier members
$5/mo Associate Producer 27 8.6% of observed tier members
$10/mo Co-Producer 9 2.9% of observed tier members
$25/mo Steadicam Operator 3 1% of observed tier members
$40/mo VIP Supporter 0 0% of observed tier members
$100/mo Serious Investor 0 0% of observed tier members
What they publish
Recent posts 508 Profile posts 2 posts Last month 66.7% Members-only
13 of 508 previews capturedCaptured 13 distinct previews versus 508 public posts, with 6 rows in the latest crawl.
Article Latest post PublicRigging an F44AA Pulse Rifle in Daz Studio🎮😎 (Full Series) Rigging an F44AA Pulse Rifle in Daz Studio🎮😎 (Full Series)
yesterday 0 likes 0 commentsJoin to unlock 1 Share Gift access Locked Join to unlock 1 Share Gift access Locked Article yesterday $1 tier & up 0 1View 0 comments How to use Light Linking in Blender (exclude objects from illumination) Article June 1 $1 tier & up 0 0View 0 comments I have a quick Cascadeur video for you today, in which I show you how to handle High Heeled characters properly. I'll explain how Cascadeur determines foot contact, how to change the height of your character without changing the root node, and how to tweak the end effectors in rigging mode for hassle-free walk animations. Video May 18 $1 tier & up 0 0Checking out Headhot 3 and AI Render (Beta) Checking out Headhot 3 and AI Render (Beta) May 10 Article May 10 Public 0 1View 0 comments Join to unlock Share Gift access Locked Article yesterday $1 tier & up 0 0Rigging an F44AA Pulse Rifle in Daz Studio🎮😎 (Full Series) Rigging an F44AA Pulse Rifle in Daz Studio🎮😎 (Full Series) Article 21d ago Public 0 0View 0 comments How to use Light Linking in Blender (exclude objects from illumination) Article Yesterday at Jun 3 crawl $1 tier & up 0 0View 0 comments I have a quick Cascadeur video for you today, in which I show you how to handle High Heeled characters properly. I'll explain how Cascadeur determines foot contact, how to change the height of your character without changing the root node, and how to tweak the end effectors in rigging mode for hassle-free walk animations. Video May 18 $1 tier & up 0 0Checking out Headhot 3 and AI Render (Beta) Checking out Headhot 3 and AI Render (Beta) May 10 Article May 10 Public 0 1View 0 comments Join to unlock Share Gift access Locked Article 21d ago $1 tier & up 0 0View 0 comments Exporting Daz shoes with hidden feet into Character Creator Article May 8 $1 tier & up 0 0