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Videogame Workshop
Podcasts

Videogame Workshop

@videogameworkshopTracked since May 2026

Observed Aug 14, 2026 · staleModeled revenue

Creating games and sharing development insights.

How Patreon Signal reads this profile

Identity, tiers, posts, and visible counts come from the latest public Patreon observation. Growth compares available public snapshots. Revenue is labeled observed only when Patreon exposes it; otherwise it is modeled from public membership and tier signals.

Paid members
Unavailable
growth unavailable
Total audience
Unavailable
not publicly listed
Monthly gross
Unavailable
Starting price
$1/mo
4 membership tiers
Membership tiers

Pricing and benefits captured publicly

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$1/moSupport UsLet us know you like our content!
$3/moFollow AlongBonus game content and the podcast version of Talk Shop!
$5/moJoin the WorkshopCustom assets and tools, plus your name in the credits!
Growth signals — Videogame Workshop
Unavailable

paid members unavailable

Membership
010
May 202616 weeks trackedNow
Videogame Workshopmembers unavailable · revenue unavailable

The chart only uses Videogame Workshop's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Creator comparisons

Where Videogame Workshop ranks

5 creators shown
Not enough data0 of 7 cohort creators measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Videogame Workshop does not yet have a measured paid-member count. 0 of 7 cohort creators are measured for this metric.Ranking data · includes stale rows
Videogame Workshop's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Videogame WorkshopFreshness
Not ranked
Videogame WorkshopProfilePodcastsPaid members position in Recommended cohort
Not measuredReferenceAug 14, 2026Stale
Not ranked
Victoriano Realino IIPodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 14, 2026
Not ranked
VilelabPodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 14, 2026
Not ranked
VkgoeswildPodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 14, 2026
Not ranked
Voiceboxx StudiosPodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 14, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Videogame Workshop; the coverage summary above still counts everyone.

What they publish

Recent posts

50Posts total0 postsLast month0%Members-only

Previews available for 50 posts

Article Latest postPublicYouTube

Luck mechanics require some things to be random, but that's harder to do than you'd think. How do game developers actually make "random" wor

May 24 0 likes 0 comments
YouTubeWhat makes Luck an appealing game mechanic? The variance, replayability, and community it can provide for a start.ImageMay 10Public 0 0YouTubeLuck mechanics in games aren't always all about math. Find all our videos on Luck in game dev here.VideoApril 26Public 0 0YouTubeHow do you get your players to FEEL lucky? We're talking about input and output randomness, and taking credit for events that have nothing tArticleMarch 12Public 0 0YouTubeLuck shows up in games in all sorts of places. Sometimes hidden on the backend, and other times right out in the open as a player stat.ArticleFebruary 26Public 0 0YouTubeThere's something special about games that choose a style and stick to it. Watch all our videos on Resolutions: https://www.youtube.com/plaVideoFebruary 19Public 0 0YouTubeSome game devs are obsessed with pushing their graphics as far as technology allows. Watch all our videos on Resolutions here: https://www.yVideoFebruary 12Public 0 0YouTubeDo you have any resolutions? New Years, 1080p, 4k? This episode we're talking about how screen resolutions, game "graphics", and ever changiArticleJanuary 30Public 0 0YouTubeFast-time, Real-time, Hub-and-spoke, Over-world, and Level-select. There are many ways to travel in games! We're chatting about great uses oArticleDec 11, 2025Public 0 0YouTubeHow We Made a PBS Kids Game: Sound It Out! - Podcast VideoVideoNov 27, 2025Public 0 0YouTubeDo you want to play a horror videogame? Happy Halloween! We're discussing horror games, our preferences, and what mechanics make a game spoVideoOct 31, 2025Public 0 0FeaturedRidiculous news in horrific times. Headliner is our newest game! Fill out the crossword to win, all the clues are REAL headlines with a wordArticleAug 14, 2025Public 0 0
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