Membership tiers
Where the 341 observed tier members sit $0 88.3%
Largest observed tier is $0 Free — the bar only uses public tier patron counts.
$0/mo Free 301 88.3% of observed tier members
$2/mo Tier 1: Standard Release 19 5.6% of observed tier members
$5/mo Tier 2: Early Access 14 4.1% of observed tier members
$10/mo Tier 3: Two Week Early Access 7 2.1% of observed tier members
$25/mo Tier 4: Custom Renders 0 0% of observed tier members
$50/mo Tier 5: Supporter Recognition 0 0% of observed tier members
$100/mo Tier 6: Super Supporter Tier 0 0% of observed tier members
What they publish
Recent posts 116 Profile posts 0 posts Last month 16.7% Members-only
6 of 116 previews capturedCaptured 6 distinct previews versus 116 public posts, with 5 rows in the latest crawl.
Article Latest post PublicMay 15th update: Nothing too crazy to post just yet, had a few IRL shit come up but still making progress towards getting all the renders done. Just a quick short post this time.
May 15 0 likes 1 commentsBumping download post for version 0.37 (public access) since it might have gotten buried. PC: Mega - https://tinyurl.com/y7bjfbct GDrive - https://tinyurl.com/yzecj9p5 Article April 25 Public 0 0View 0 comments Bumping download post for version 0.38 (Paid access) since it might have gotten buried. Article April 25 $2 tier & up 0 0April 25th update: Finished the renders for Faye, she always takes the longest to get done. That leaves just three girls left then I can start on the final touches and putting it all together. Nothing too crazy to add for this week. Cya until for next time. Image April 25 Public 0 0April 10th update: April 10th update:
April 10
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On to the final stretch of the main renders. These are going to be the more spicier ones, the ones in game where everyone has taken a bit too many shots and are more open to doing things they normally wouldnt. The plan is to get enough content in the game then run some play test groups to make sure everything is working swimmingly and once all the bugs are out and all the content is in, then to try for Steam release again. Several people have asked for it and we'll see if Steam wont cuck me out of a 100$ bucks again (they prob will but w/e). Article April 10 Public 0 0March 27th update: Nearing towards the end of the final renders for all the dares for the spin the bottle game. Definity a lot more images than I initially had thought. Once I get enough foundation set I can run some open play tests, no idea what the play time would be for the mini game but I am hoping for that nice middle ground of not too long but also not too short. Image March 27 Public 0 0