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AD&D Mike

@6555297bxtdvnxdTracked since May 2026

Creating tools to enhance and ease old-school RPG sessions..

Observed Aug 28, 2026 · staleModeled revenue
Paid members
Unavailable
growth unavailable
Total audience
Unavailable
not publicly listed
Monthly gross
Unavailable
Starting price
$5/mo
5 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$5/moPrestidigitatorThe Prestidigitator, thank you for your support! You'll receive discord access.
$10/moTricksterThe Trickster, thank you for your support! You receive access to discord and are able to vote on various features to be added.
$15/moWizardThe Wizard sponsor, thank you for your support! You will be able to vote on select features to be added. Gain access to discord. Be able to read the #developer discord channel to see projects and discussions during development of various projects.
$20/moArchemageArchemage, thank you for your generous support! You care a lot so you get to vote on various features to be added, discord access, #developer read access and a invite to the live chat once a quarter (schedule to be made based on availability) where you can have the opportunity to influence direction of the project.
Growth signals: AD&D Mike
Not measurable

Last observed 2026-08-28. Not enough recent observation yet for a 30-day reading.

Membership
121115109
May 202618 weeks trackedNow
AD&D Mikemembers unavailable · revenue unavailable

The chart only uses AD&D Mike's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where AD&D Mike ranks

Creator comparisons
5 creators shown
Not enough data0 of 6 cohort creators measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

AD&D Mike does not yet have a measured paid-member count. 0 of 6 cohort creators are measured for this metric.Ranking data · includes stale rows
AD&D Mike's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs AD&D MikeFreshness
Not ranked
AD&D MikeProfileVideoPaid members position in Recommended cohort
Not measuredReferenceAug 28, 2026Stale
Not ranked
3 Circle HealingVideoCategory, audience, pricing & cadence
Not measuredNot comparableAug 28, 2026
Not ranked
3DNeticVideoCategory, audience, pricing & cadence
Not measuredNot comparableAug 28, 2026
Not ranked
DOCTORVALENTINEVideoCategory, audience, pricing & cadence
Not measuredNot comparableAug 28, 2026
Not ranked
35mmdopVideoCategory, audience, pricing & cadence
Not measuredNot comparableAug 28, 2026

The rank uses the full fixed cohort. This table shows up to five creators around AD&D Mike; the coverage summary above still counts everyone.

Recent posts

What they publish
52Posts total1 postLast month8.3%Members-only

Previews available for 52 posts

Article Latest postPublicARS's new Journal Search

I've always had a hard time using the search tools in Foundry and have been looking to make them better for me to use. So, I've implemented

2 days ago at Aug 28 crawl 0 likes 0 comments
Which RPG System do you play most in ARS?Locked Which RPG System do you play most in ARS? May 25 3 4 Foundry V14 now supports ActiveEffects as compendium objects. I have been working on improving the ARS ruleset build process and now am able to build into the ruleset a compendium for ActiveEffects. The first release will have: Haste, Slow, Invisibility, Prone, Stunned, Blinde, Charge and perhaps a few more. To use these you would simply drag/drop them onto the Actor you want to have them. To that end, I was curious, what effects like this do you find yourself most using as a DM? Ignoring Spells that apply effects, what other effects do you tend to need that are spur of the moment that might be something that would be of use in thisArticleMay 25$5 tier & up 3 4
What Active Effects do you use the most?Foundry V14 now supports ActiveEffects as compendium objects. I have been working on improving the ARS ruleset build process and now am ablArticleMay 15Public 1 10
Latest ARS Release (v14 Compatible)You will need to be running Foundry v14 for this version of ARS. As always, backup before doing any major update. This version can be instArticleMay 15Public 1 10
Session 9: Wrapping up Spiderhaunt...YouTube Session 9: Wrapping up Spiderhaunt... https://youtu.be/FoPPcTYu7I8 April 4 1 This macro will bulk set THACO values for NPCs that do not have them set. This is useful if you're using the OSRIC content as your base for a THACO based system. The NPCs will need to exist in the Campaign world and this macro will check all of them and update. The console log (F12) will show what was changed in detail and a summary in Foundry itself. /** * Auto-set THAC0 for all NPCs in the campaign world. * * Updates THAC0 when: * - The current value is not set (null/undefined/NaN), OR * - The current value is 20 and the NPC's effective HD is >= 1 * (i.e. still at default but HD warrants a lower THAC0) * *ArticleApril 4Public 0 0
Macro: Bulk Set THACOThis macro will bulk set THACO values for NPCs that do not have them set. This is useful if you're using the OSRIC content as your base forArticleApril 2Public 0 0
Foundry v14 Stable ReleasedWith the "Stable 1" release of v14 my focus will be to update code to work under the new changes. This will mean moving forward developmenArticleApril 1Public 0 0
Session 8: Finding Randal MornYouTube Session 8: Finding Randal Morn March 28 1 YouTubeArticleMarch 28Public 0 0
Session 7: A Cabin in the WoodsYouTube Session 7: A Cabin in the Woods March 21 YouTubeArticleMarch 21Public 0 0
Session 6: Into the Forest of SpiderhauntYouTube Session 6: Into the Forest of Spiderhaunt March 14 YouTubeArticleMarch 14Public 0 0
Session 5: Escaping the TombYouTube Session 5: Escaping the Tomb https://youtu.be/7bfLWzA0P6s February 28 1 1:10AudioFebruary 28Public 0 0
Encounter Tool feature addedWith the release of v2026.02.20 I've added the Encounter tool feature that can be found by the DM in the Actor tab.AudioFebruary 22Public 0 0
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