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Recent posts 30 Posts total 3 posts Last month 16.7% Members-only
Patreon does not expose a public total here, so coverage is measured from captured previews only.Patreon does not expose a public total here, so coverage is measured from captured previews only.
Article Latest post PublicWeekly update 13 Another week, another blog post and more stuff to share. Last week I covered Time Stranger and Pokémon TCG, however this week a new game sta
June 8 0 likes 0 commentsWeekly update 12 Wait, are you reading this 1 week after the last one? Did I remember that I need to make this after all? It looks like it, we got some inter Article June 1 Public 0 0Weekly update 8, 9, 10 and 11 So yeah, development blog posts, that's a thing. Welcome to week... 8 to 11? Wow okay I need to step up it seems. Okay, I do got some amazin Article May 25 Public 0 0weekly update 6 and 7 Yeah, crazy right? 2 updates in one go, but then I also did forget last weeks update, so that's my B Mod Manager So I've been hard at work c Article April 27 Public 0 0Digimon Story Cyber Sleuth test builds 1
Digimon Story Cyber Sleuth test builds
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Digimon Story Cyber Sleuth test builds
April 26
Welcome back! Last week saw improvements to all the games, plus Digimon Survive joines the Digimon collection of mods. So let's talk about what's new! Digimon Story Time Stranger Digimon Story Time Stranger is a very complex game, featuring camera movement, 3D navigation and more, however that won't stop me from making it accessible. Time Stranger now has a dedicated navigation menu where the nav list lives. This game uses al controller inputs so I had to make a menu for this instead of just direct access. Camera recenter feature got removed from the game in order to ad this, but I don't see that Article April 26 $6 tier & up 0 0Weekly update 4: I go on vacacion, I get sick and Digimon Story Cyber Sleuth gets much closer to a public release Oh and Patreon does not seem to like my markdown. I have no idea what's going on with that. ## Week 4! Before I start, I just want to take t Image April 5 Public 0 0weekly update 3: Yu-gi-oh gets keyboard support, digimon gets audio navigation support and more digimon. 2
weekly update 3: Yu-gi-oh gets keyboard support, digimon gets audio navigation support and more digimon.
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weekly update 3: Yu-gi-oh gets keyboard support, digimon gets audio navigation support and more digimon.
March 29
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## Welcome Back to Week Two! Welcome back to this blog thingy where I go over everything that's changed in the last week when it comes to the mods I'm working on. I'm changing the upload day to Sunday to capture everything that happens during the full week instead of just half. But enough about that—let’s talk mods! --- ## Yu-Gi-Oh! Master Duel Mod Gets Its First Release The Yu-Gi-Oh mod is now in a playable state! It lets you: - Duel (both offline and online) - Cha Article March 29 $6 tier & up 0 0weekly update 2: Yu-gi-oh gets a public release, Digimon story Time stranger gets off the ground and Digimon Story Cyber sleuth gets a path finder ## Welcome Back to Week Two! Welcome back to this blog thingy where I go over everything that's changed in the last week when it comes to th Article March 22 Public 0 0Weekly update 1: Yu-gi-oh gets UI improvements and Digimon starts its jurney Weekly Development Update #1 Welcome to the first of what will hopefully become a weekly development update. In these posts I’ll go over wha Image March 11 Public 0 0Making Games Accessible — My Work and Why I Do It Hi everyone, I develop accessibility mods for video games, primarily focused on making games playable for blind and visually impaired player Video March 4 Public 0 0Weekly Update 13 Latest post Article 3d ago Public 0 0Weekly Update 12 No public preview was captured for this post. Article 3d ago Public 0 0