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Cristian Barrio (BYC)

@BYCTracked since May 2026

creating UE4 Tutorials and Games.

Observed Aug 25, 2026 · staleModeled revenue
Paid members
16
0% · 30-day rate from 23 observed days
Total audience
60
incl. free followers
Estimated monthly gross
$160

$80–$240 modeled range

Starting price
$5/mo
6 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$5/moEnchantedMaking quality tutorials takes time. With this pledge you'll be helping me even more creating useful content for developer. Access to some resources like models, media files used in projects
$10/moMysticMaking quality tutorials takes time. With this pledge you'll be helping me even more creating useful content for developer. Access to full project content
$20/moEpicMaking quality tutorials takes time. With this pledge you'll be helping me even more creating useful content for developer.
$50/moLegendaryMaking quality tutorials takes time. With this pledge you'll be helping me even more creating useful content for developer.
$100/moUniqueMaking quality tutorials takes time. With this pledge you'll be helping me even more creating useful content for developer.
Growth signals: Cristian Barrio (BYC)
0%

16 paid members · 30-day rate from 23 observed days

Membership
171716
May 202617 weeks trackedNow
Cristian Barrio (BYC)16 members · $160/mo

The chart only uses Cristian Barrio (BYC)'s observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Cristian Barrio (BYC) ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Cristian Barrio (BYC)'s paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Cristian Barrio (BYC)Freshness
#1
Acyuta GopiPodcastsCategory, audience, pricing & cadence
16Same valueAug 25, 2026
#1
Clownfish TV Podcast, Comics and GamesPodcastsCategory, audience, pricing & cadence
16Same valueAug 25, 2026
#1
Cristian Barrio (BYC)ProfilePodcastsPaid members position in Recommended cohort
16ReferenceAug 25, 2026Stale
#1
LAYRLABPodcastsCategory, audience, pricing & cadence
16Same valueAug 25, 2026
#5
Cam EdwardsPodcastsCategory, audience, pricing & cadence
151 fewerAug 25, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Cristian Barrio (BYC); the coverage summary above still counts everyone.

Recent posts

What they publish
95Profile posts0 postsLast month33.3%Members-only

Previews available for 25 of 95 posts

Article Latest post$5 tier & upAudio visualization projects - Nov 22

Hi!This is just a post to give an easy access to all the audio visualization projects. Also I have added an alternative version for each vis...

Nov 22 0 likes 0 comments
Current Patreon statusIt's been a while since the last content update. The reasons, now I am immersed in a new project in which I am investing all my time and that does not allow me to be as active with my Patreons.ArticleFeb 18, 2022Public 0 0Audio visualization projects - Nov 21Nov 29, 2021 Vis_80s_Mic.zip Vis_80s.zip Vis_Cube.zip Vis_GridAndroid.zip Vis_Cube_Mic.zip Vis_GridAndroid_Mic.zip Vis_InfiniteLoop.zip Vis_InfiniteLoop_Mic.zip Vis_Particle.zip Vis_Ring.zip Vis_Particle_Mic.zip Vis_Ring_Mic.zipArticleNov 21$5 tier & up 0 1Transparency, .psd and UE5Loading textures in Unreal Engine 5 has no remarkable changes from their previous engine version. This has advantages but also disadvantages. We can upgrade our project from UE4 and start working with textures in UE5 using the same options than in the previous engine version, but also we can find the same unresolved issues.ImageNov 18, 2021Public 0 0Level transitions on 3D environments (Part 3)In this part we are going to use an alternative method, instead of use a clone of our character we can use a second Scene Capture attached to the character. But it has advantages and disadvantages, let us see both with more detailImageOct 17, 2021Public 0 0Level transitions on 3D environments (Part 2)The second part of this tutorial series about level 3D transitions. In this tutorial we are using a cylinder mask and a Post Process Volume to do the transition between both rooms.ImageOct 4, 2021Public 0 0Level transitions on 3D environmentsI'm a bit busy this days with a big change of the AudioAnalyzer plugin for UE4 but I wanted to do a pause and make a little tutorial.ArticleAug 17, 2021Public 0 0Cloning character movementI was planning a tutorial about 3D level transitions using Post processing effects, and I realized that I could create a tutorial only talking about Character switching and some details of this class of Unreal Engine 4.ArticleMay 30, 2021Public 0 0Camera shake tutorialCamera shake or screen shake is a technique used in a lot of videogames to simulate world or player movement events resulting in a more realistic or impacting game. In this tutorial we are going to see the most used camera shake effects and how to use this effect in an Unreal Engine 4 project.VideoApr 12, 2021Public 0 0Niagara particle system tutorialWith this tutorial we are going to create an hologram projector using the Niagara particle system of Unreal Engine 4. An easy way to make a dynamic mesh render using particlesImageMar 18, 2021Public 0 0Audio hologram projector [UE4 Project]Feb 25, 2021 VisParticle_v209.zipArticleFeb 25, 2021$5 tier & up 0 0Holo-spherical room Blender modelFeb 24, 2021 SphereRoom.zipArticleFeb 24, 2021$5 tier & up 0 0
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