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Games

Critical Concepts

@CriticalConceptsTracked since May 2026

Creating a Tabletop RPG.

Observed Aug 28, 2026 · stalePublic earnings
Paid members
1
0% · 30-day rate from 23 observed days
Total audience
178
incl. free followers
Observed monthly earnings
$14
Starting price
Unavailable
1 membership tier

Where the 177 observed tier members sit

Membership tiers
$0100%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 28, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree177100% of observed tier members
Growth signals: Critical Concepts
0%

1 paid members · 30-day rate from 23 observed days

Membership
121
May 202617 weeks trackedNow
Critical Concepts1 members · $14/mo

The chart only uses Critical Concepts's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Critical Concepts ranks

Creator comparisons
5 creators shown
#2of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Critical Concepts's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Critical ConceptsFreshness
#1
SUPERHUMANGamesCategory, audience, pricing & cadence
21 moreAug 28, 2026
#2
ARAdventurers! Role Out!GamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#2
Critical ConceptsProfileGamesPaid members position in Recommended cohort
1ReferenceAug 28, 2026Stale
#2
Critical ZGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#2
Have You Heard This with Aaron HertzogGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Critical Concepts; the coverage summary above still counts everyone.

Recent posts

What they publish
151Profile posts0 postsLast month0%Members-only

Previews available for 29 of 151 posts

Article Latest postPublicWeekly Gameplay

July 27 View post Weekly Gameplay for the week of the 11th.

July 27 0 likes 0 comments
Weekly GameplayJuly 27 View post Weekly gameplay for the week of the 25th.ArticleJuly 27Public 0 0Weekly GameplayThis week's errors largely revolved around values multiplying when they shouldn't and requiring frequent manual resets. I've already spent some time addressing these issues in Foundry, and the underlying causes should now be resolved. Hopefully this marks the end of the multiplication saga and not merely the beginning of its next chapter.ArticleJuly 6Public 0 0GameplayRecording of weekly gameplay. Tis weeks gameplay largely begins with the party taking downtime and exploring how those mechanics work before heading out to their request ultimately being ambushed by bandits along the road.ImageJune 29Public 0 0Legal UpdateAlright, I have some news, and unfortunately, it isn't the news I was hoping to share.Article3d agoPublic 0 0Campaign TestingMay 20 View post Sorry there hasn't been any movement on the legal side of things as far as I have heard, on a side note I am putting together a campaign for more detailed testing. I'm looking for 2-3 additional players that wouldn't mind testing the system while we wait for legal stuff to happen. This will also be a test of the foundry character sheets to see if things are missing or broken. If you're interested just respond here, first to respond will take priority. I'm thinking of planning the campaign for either either a saturday or sunday likely towards the evening around 6pm PST running for 3-4 hour sessions.ArticleMay 20Public 0 0Legal UpdateAlright everyone I’ve been able to gather a bit more information about the timeline for the remaining legal documents.ArticleMarch 5Public 0 0Quick UpdateAn update into what's going on, and in the meantime what I've been working on.ArticleFebruary 23Public 0 0What Would Component Based Magic Look Like?January 13 View postArticleJanuary 13Public 0 0Legal UpdateI realize it has been some time since my last update. After careful consideration, I have decided to proceed with the ORC License. During my review of licensing agreements, however, I discovered that there are several additional legal requirements that must be addressed before moving forward.ArticleJanuary 13Public 0 0October UpdateI’ve been diving deep into the core rulebook lately, making sure everything’s coming together smoothly and ready for you all to enjoy. I’ve also been reviewing the ORC License to see if it’s the right fit for Unbound Legends. It's a bit more complicated than expected, I may talk to a licensing lawyer—either to get a better understanding of the ORC License itself or to help draft something that works best for everyone: the devs, players, and all of our awesome third-party creators.ImageOct 14, 2025Public 0 0UpdateSep 24, 2025ArticleSep 24, 2025Public 0 0
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