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ÐarkLord

@DarkLord447Tracked since May 2026

The Sims 4 mod creator..

Observed Sep 2, 2026 · staleModeled revenue
Paid members
Unavailable
growth unavailable
Total audience
Unavailable
not publicly listed
Monthly gross
Unavailable
Starting price
$1/mo
4 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$1/moSupporterSupport the ongoing development of advanced engine-level systems for The Sims 4.This tier helps fund research, testing, and long-term experimentation behind future releases.Development here is steady, deliberate, and built to last.Benefits:Access to development updatesParticipation in feature pollsCommunity-only postsName listed in supporter credits
$3/moEarly AccessGain early access to development builds and upcoming features before public release.This tier supports deeper research and gives you insight into the evolution of engine-level systems.No fixed schedules — just real progress, delivered when ready.Benefits:Everything from SupporterEarly access to upcoming buildsAccess to beta versionsPriority feedback visibilityDevelopment progress snapshots
$8/moInner CircleBecome part of the core development circle.Follow experimental systems, prototypes, and research progress more closely, and help shape the direction of future projects.Built for those who want to be involved in the process — not just the release.Benefits:Everything from previous tiersAccess to experimental prototypesDirect Q&A discussion threadsGreater influence in feature pollsPermanent name in credits
Growth signals: ÐarkLord
Not measurable

Last observed 2026-09-02. Not enough recent observation yet for a 30-day reading.

Membership
010
May 202618 weeks trackedNow
ÐarkLordmembers unavailable · revenue unavailable

The chart only uses ÐarkLord's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where ÐarkLord ranks

Creator comparisons
5 creators shown
Not enough data0 of 5 cohort creators measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

ÐarkLord does not yet have a measured paid-member count. 0 of 5 cohort creators are measured for this metric.Ranking data · includes stale rows
ÐarkLord's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs ÐarkLordFreshness
Not ranked
ÐarkLordProfileGamesPaid members position in Recommended cohort
Not measuredReferenceSep 2, 2026Stale
Not ranked
BUILDOGamesCategory, audience, pricing & cadence
Not measuredNot comparableSep 2, 2026
Not ranked
D4nte12GamesCategory, audience, pricing & cadence
Not measuredNot comparableSep 2, 2026
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DescancitoGamesCategory, audience, pricing & cadence
Not measuredNot comparableSep 2, 2026
Not ranked
shukoku modsGamesCategory, audience, pricing & cadence
Not measuredNot comparableSep 2, 2026

The rank uses the full fixed cohort. This table shows up to five creators around ÐarkLord; the coverage summary above still counts everyone.

Recent posts

What they publish
19Posts total0 postsLast month16.7%Members-only

Previews available for 19 posts

Article Latest post$1 tier & upImportant update regarding mods and my recent absence.

Latest post Important update regarding mods and my recent absence. Locked Important update regarding mods and my recent absence. July 1 4 3

July 1 4 likes 3 comments
The Future of ÐarkLord Projects: Story, Progression, Lineage, and ConsequenceHello everyone. Before speaking about the future of my projects, I would like to begin by explaining where all of this comes from. Before anArticleMay 25Public 6 2
ÐarkLord – Longer Names V1.5Break the boundaries of the vanilla name limit. The Sims 4 gives players powerful tools to create families, legacies, dynasties, royal houseArticleApril 24Public 3 4
ÐarkLord Spellcaster V1.44 ÐarkLord Spellcaster V1.4 Locked ÐarkLord Spellcaster V1.4 April 23 3 4 First of all, a toast to silence. Today, Open Everything V2 was released. In just a few hours, we surpassed hundreds of downloads, and the number of bug reports or lag complaints was exactly zero. In systems development, the user's silence is the loudest applause an engineer can receive. It means the code is invisible and relentless. Many have asked why the mod is so lightweight and fast. The answer is simple: we don't use other people's code. While most mods rely on heavy third-party libraries (like the XML Injector) to function, I decided to build a proprietary, independent Kernel from scratch. 📦 Update Notes (V2) oArticleApril 23$1 tier & up 3 4
⚙️ Open Everything V2: The New Kernel and the Dawn of the SUPREME EraFirst of all, a toast to silence. Today, Open Everything V2 was released. In just a few hours, we surpassed hundreds of downloads, and the nArticleMarch 3Public 0 0
The BeginningOpen Everything was only the first step. After nearly six weeks of development, testing, failures, and rebuilding, the system is now stableArticleFebruary 18Public 0 0Future Of StoryLatest postArticle3d agoPublic 0 0Darklord LongerNo public preview was captured for this post.Article3d agoPublic 0 0Open EverythingNo public preview was captured for this post.Article3d agoPublic 0 0
The Future of ÐarkLord Projects: Story, Progression, Lineage, and ConsequenceHello everyone. Before speaking about the future of my projects, I would like to begin by explaining where all of this comes from. Before anArticleMay 25Public 5 2
ÐarkLord – Longer Names V1.4ÐarkLord – Longer Names Break the boundaries of the vanilla name limit. The Sims 4 gives players powerful tools to create families, legacies, dynasties, royal houses, fantasy bloodlines, and deep stories — but then cuts those stories short with a restrictive name limit. Royal titles, compound surnames, noble houses, long fantasy names, and legacy lineages should not be forced to fit inside a small vanilla text box. ÐarkLord Longer Names was created to fix that. With this mod, your Sims can carry longer, richer, more imposing names and titles — without forcing you to fight the game every time you want to preserve your story. Simple. Stable. Built for storytelling. 🌑 What This Mod Does ÐarkLoArticleApril 24Public 2 4
The BeginningOpen Everything was only the first step. After nearly six weeks of development, testing, failures, and rebuilding, the system is now stable and publicly released. But this project was never meant to stop at one feature. This Patreon exists to support deeper engine research — the kind that most avoid. The goal is not to recreate what already exists. The goal is to explore what could exist. Development here will be steady and deliberate. No fixed schedules. No artificial hype. When something is ready, it will appear. Support here allows time for research, experimentation, and pushing the limits of what The Sims 4 engine can handle — safely. If you're here early, you're part of the foundation.ArticleFebruary 18Public 0 0
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