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Games

Deus Machines

@DeusMachinesTracked since May 2026

creating a Game.

Observed Aug 18, 2026 · staleModeled revenue
Paid members
1
0% · 30-day rate from 12 observed days
Total audience
64
incl. free followers
Monthly gross
Unavailable
Starting price
Unavailable
1 membership tier

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
Growth signals: Deus Machines
0%

1 paid members · 30-day rate from 12 observed days

Membership
121
May 202617 weeks trackedNow
Deus Machines1 members · revenue unavailable

The chart only uses Deus Machines's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Deus Machines ranks

Creator comparisons
5 creators shown
#1of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Deus Machines's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Deus MachinesFreshness
#1
DemoGamesCategory, audience, pricing & cadence
1Same valueAug 18, 2026
#1
DesignKoalasGamesCategory, audience, pricing & cadence
1Same valueAug 18, 2026
#1
Destiny of CeltaraGamesCategory, audience, pricing & cadence
1Same valueAug 18, 2026
#1
Deus MachinesProfileGamesPaid members position in Recommended cohort
1ReferenceAug 18, 2026Stale
#1
ThetaGamesCategory, audience, pricing & cadence
1Same valueAug 18, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Deus Machines; the coverage summary above still counts everyone.

Recent posts

What they publish
9Profile posts0 postsLast month0%Members-only

Previews available for 14 of 9 posts

Article Latest postPublicTitan stats WIP

Now I'm doing a major update with the stats of weapons and titans (all titans at once), the interface is not difficult to make up, the main problem is the logic and the way of storing data, here I have difficulties, but fortunately everything can be solved

May 18, 2021 0 likes 2 comments
Version 0.0.1.2Apr 27, 2021ArticleApr 27, 2021Public 0 2Version 0.0.1.1Download here: https://drive.google.com/drive/folders/1UpLVYHuFfTfVSM_7hnc3RFlVzVE39s1k?usp=sharingArticleApr 12, 2021Public 0 7Version 0.0.1.0Apr 7, 2021ArticleApr 7, 2021Public 0 0Reaver Titan: Development updateMar 30, 2021ArticleMar 30, 2021Public 0 0Already close, but not enough yetThis is how I test materials in the engine and look for bugs in the model.ArticleMar 23, 2021Public 0 0Reaver Melta WIPWork on the Reaver Titan is in full swing, I'm already baking textures, this is how the model looks in the Substance Painter before exporting to the Unreal Engine, here I prepare textures and masks so that the model can be painted in different colorsArticleMar 12, 2021Public 0 1Version 0.0.2Download it here: https://drive.google.com/drive/folders/1UpLVYHuFfTfVSM_7hnc3RFlVzVE39s1k?usp=sharingArticleMar 4, 2021Public 0 2Version 0.0.1My first post and the first version of the hangar, pre-alpha version)ArticleFeb 15, 2021Public 0 0Titan stats WIPNow I'm doing a major update with the stats of weapons and titans (all titans at once), the interface is not difficult to make up, the main problem is the logic and the way of storing data, here I have difficulties, but fortunately everything can be solvedArticleMay 18, 2021Public 0 1Version 0.0.1.2Apr 27, 2021ArticleApr 27, 2021Public 0 2Version 0.0.1.1Download here: https://drive.google.com/drive/folders/1UpLVYHuFfTfVSM_7hnc3RFlVzVE39s1k?usp=sharingArticleApr 12, 2021Public 0 7
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