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Dune II: The Building of A Remaster

@DuneIITheBuildingofARemasterTracked since May 2026

Documenting the development of a new Amiga AGA and OCS version.

Observed Aug 22, 2026 · staleModeled revenue
Paid members
Unavailable
growth unavailable
Total audience
Unavailable
not publicly listed
Monthly gross
Unavailable
Starting price
$1/mo
3 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$1/moFremenThe Fremen are native to Dune, and friends to the Atreides.Supporters of the project. You get full access to the developer journal here on Patreon as entries are posted.
$3/moTrooperTroopers wear heavy, mechanized power suits which enhance performance and speed.You get all Fremen Tier perks plus a free digital edition of the full The Building of A Remaster developer journal when it's published.
Growth signals: Dune II: The Building of A Remaster
Not measurable

Last observed 2026-08-22. Not enough recent observation yet for a 30-day reading.

Membership
010
May 202617 weeks trackedNow
Dune II: The Building of A Remastermembers unavailable · revenue unavailable

The chart only uses Dune II: The Building of A Remaster's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Dune II: The Building of A Remaster ranks

Creator comparisons
5 creators shown
Not enough data0 of 7 cohort creators measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Dune II: The Building of A Remaster does not yet have a measured paid-member count. 0 of 7 cohort creators are measured for this metric.Ranking data · includes stale rows
Dune II: The Building of A Remaster's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Dune II: The Building of A RemasterFreshness
Not ranked
Dune II: The Building of A RemasterProfilePodcastsPaid members position in Recommended cohort
Not measuredReferenceAug 22, 2026Stale
Not ranked
BLACK FLAG EXPEDITION BFEPodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 22, 2026
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Dudesy+PodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 22, 2026
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Dyze In Your HousePodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 22, 2026
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Estéban Trujillo de GutiérrezPodcastsCategory, audience, pricing & cadence
Not measuredNot comparableAug 22, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Dune II: The Building of A Remaster; the coverage summary above still counts everyone.

Recent posts

What they publish
226Profile posts0 postsLast month83.3%Members-only

Previews available for 25 of 226 posts

Article Latest postPublicThings have been quiet

I'm sure you have noticed that the posts have stopped. This is not from a lack of enthusiasm for the project. Not at all. I am eager to get the project in the hands of Those People Who Need To See It. Since early December I have been working non-stop on a project for my full-time work.

January 16 0 likes 1 comment
I’ve been adding the choam (factory) screen, and things are going pretty well...No public preview was captured for this post.ArticleDec. 2, 2025$1 tier & up 13 5Help me decide which targeting flash looks the best!Which version do you like the best? (You can only vote for one.)ArticleNov 26, 2025Public 0 2All of the existing code has been updated to use the display buffer and I’ve added some debug keys to show the contents of each buffer...No public preview was captured for this post.ArticleNov. 26, 2025$1 tier & up 6 1Nov 23 2025Wow…I didn’t realize it has been so long since the last entry I’ve been snapping the spine to the rendering loop and doing some heavy, heavy investigation into the OD rendering code. I did optimize a big part of the tile rendering, so I want to talk about that and what else I’ve been up to...ImageNov. 23, 2025$1 tier & up 8 3I have figured out a big portion of all the audio, and sfx, speech, and music are in!...No public preview was captured for this post.ArticleNov. 12, 2025$1 tier & up 11 6Lots of things were fixed today…and audio has been started...No public preview was captured for this post.ImageNov. 9, 2025$1 tier & up 0 0The action panel is up and running and actually giving commands to units!...No public preview was captured for this post.ArticleNov. 8, 2025$1 tier & up 0 0Nov 5 2025There’s nothing wrong with the framerate or keyboard handler…I was looking at the debug version. The production version has no problem running in a frame. Now I’m on the action panel...ArticleNov. 5, 2025$1 tier & up 0 0I’ve been working on the action panel…indirectly…...No public preview was captured for this post.ArticleNov. 4, 2025$1 tier & up 7 4The scrolling text and the credits have been added. # ezpz...No public preview was captured for this post.ArticleNov. 2, 2025$1 tier & up 0 0Oct. 31, 2025 - Part 2After a solid 3 hours of debugging, I stayed up late and fixed the unit reveal problem...ImageOct. 31, 2025$1 tier & up 8 4
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