Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.
$0/moFreeHiddenPatron count not public
$5/moBuy me a coffeeHiddenThis option is for people who want to show their appreciation for my work and buy me a coffee.To show my eternal gratitude for your generosity, you will receive:Access to limited Patron only content
$10/moBronze PatronHiddenThis tier is for people who want to support my work and also gain access to more of my Patron only content.To show my eternal gratitude for your generosity, you will receive: Access to more Patron only content
$20/moSilver PatronHiddenThis tier is for patrons who want access to all my Patron only content.To show my eternal gratitude for your generosity, you will receive: Access to all Patron only contentAccess to Polls regarding subjects for new videos
$40/moGold PatronHiddenAs a way of showing my eternal gratitude you will gain access to ALL patron only content AND all courses.
Growth signals — Game Developer Training
0%
paid members unavailable
Membership
353635
May 202624 weeks trackedNow
Unavailable
not enough public signals
Estimated gross
$0$1$0
May 202624 weeks trackedNow
Game Developer Trainingmembers unavailable · revenue unavailable
Charts only use Game Developer Training's observed public history. Closest rivals are listed below, but comparable trend series are not available yet.
Competitive set
How Game Developer Training stacks up against its closest rivals
5 closest rivals by category & size
Rank by paid membersUnavailablePaid member count not public
30-day growth0%Rival growth unavailable
Next to overtakeUnavailablePaid member comparison unavailable
Standings cover the closest rivals by category & audience size — vs you shows how far each sits ahead of or behind Game Developer Training. Click any rival to open their page.
What they publish
Recent posts
50Posts total5 postsLast month75%Members-only
Patreon does not expose a public total here, so coverage is measured from captured previews only.Patreon does not expose a public total here, so coverage is measured from captured previews only.