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HoverBat

@HoverBatTracked since May 2026

creating Video games, Art.

Observed Aug 20, 2026 · stalePublic earnings
Paid members
19
0% · 30-day rate from 13 observed days
Total audience
123
incl. free followers
Observed monthly earnings
$52
Starting price
Unavailable
1 membership tier

Where the 104 observed tier members sit

Membership tiers
$0100%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 20, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree104100% of observed tier members
Growth signals: HoverBat
0%

19 paid members · 30-day rate from 13 observed days

Membership
202019
May 202617 weeks trackedNow
HoverBat19 members · $52/mo

The chart only uses HoverBat's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where HoverBat ranks

Creator comparisons
5 creators shown
#4of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
HoverBat's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs HoverBatFreshness
#2
Ricardo NievesVideoCategory, audience, pricing & cadence
201 moreAug 20, 2026
#4
DDrewsifVideoCategory, audience, pricing & cadence
19Same valueAug 20, 2026
#4
HoverBatProfileVideoPaid members position in Recommended cohort
19ReferenceAug 20, 2026Stale
#6
hopespirationVideoCategory, audience, pricing & cadence
181 fewerAug 20, 2026
#6
SDG ElectronicsVideoCategory, audience, pricing & cadence
181 fewerAug 20, 2026

The rank uses the full fixed cohort. This table shows up to five creators around HoverBat; the coverage summary above still counts everyone.

Recent posts

What they publish
115Profile posts1 postLast month0%Members-only

Previews available for 25 of 115 posts

Article Latest postPublicCurrent Beta-Build

If anyone wishes to play the current beta-build, I have made it available on the game's itch page. You can read a list of differences compared to the game's main release here.

Dec 5, 2025 0 likes 1 comment
Halloween 2025 Spooky SceneJust a little spooky scene I threw together for Halloween.ArticleNov 6, 2025Public 0 0Some Proposed Additional Rooms For ZALiA Room RandoA bunch of these rooms include new or rarely used mechanics like spikes, dungeon traps, and burnable vine puzzles. I think most of them still need more attention to development, enemy placement, etc.. But it's a great start to a robust variety of different rooms a player can encounter in room rando.ImageOct 15, 2025Public 0 2Another Dungeon TilesetI created another random block style that can happen in dungeon tileset rando.ArticleOct 1, 2025Public 0 2Extra Textures for New Wall StyleThey were easy to add since the format is simple. The Great Palace one looks especially cool.ArticleSep 9, 2025Public 0 0New Dungeon Tilesetfor dungeon tileset rando. This one is special from the others and required specific logic. The configuration of stone slabs is different for each room and each rando seed. This could be a new tileset style and could easily use different graphics.ArticleSep 9, 2025Public 0 0Keyknock HouseSome pixel art I made today. I'd love to add animations but it's been a while since I have and it would take some time to relearn the process.Imagetoday at Aug 20 crawlPublic 0 0Fire PitI've thought for a while now that the Z2 dungeon lava pits were actually fire pits so I put together the animated fire tiles from NES Batman. This was just to see what it looks like and will probably not end up in the game. NES Batman really has some amazing art!ImageAug 12, 2025Public 0 0New PaletteView 0 commentsArticle9d agoPublic 0 0more color?Apr 25, 2025 View post Some work toward an extended NES palette. HoverBat, why don't you just use the asdfjillions of colors available to anyone? idk. its too many color. i enjoy what can come from limited resources. i feel this is still way too many colors. maybe just 24 more on top of the NES. and maybe adjusting some of the NES colors. i'd like an engine that's maybe just 1 or 2 steps up from the classic NES feel. not 8-bit. not 16-bit. maybe 12-bit?ArticleApr 25, 2025Public 0 1Forgotten RemembranceApr 17, 2025 View post Some peexel artArticleApr 17, 2025Public 0 0ScrunchMar 28, 2025 View post ScrunchArticleMar 28, 2025Public 0 0
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