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Dominik | Veiled Shadows

@IndiejrpgveiledshadowsTracked since May 2026

Indie JRPG inspired by the Persona Series.

Observed Aug 27, 2026 · stalePublic earnings
Paid members
1
0% · 30-day rate from 23 observed days
Total audience
11
incl. free followers
Observed monthly earnings
$9
Starting price
$3/mo
4 membership tiers

Where the 11 observed tier members sit

Membership tiers
$090.9%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 27, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree1090.9% of observed tier members
$3/moThe Supporter00% of observed tier members
$10/moThe Insider19.1% of observed tier members
$25/moThe Collaborator00% of observed tier members
Growth signals: Dominik | Veiled Shadows
0%

1 paid members · 30-day rate from 23 observed days

Membership
121
May 202618 weeks trackedNow
Dominik | Veiled Shadows1 members · $9/mo

The chart only uses Dominik | Veiled Shadows's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Dominik | Veiled Shadows ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Dominik | Veiled Shadows's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Dominik | Veiled ShadowsFreshness
#1
D|Dominik | Veiled ShadowsProfileGamesPaid members position in Recommended cohort
1ReferenceAug 27, 2026Stale
#1
fuzzything44GamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#1
FX GarageGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#1
Gamers4Gamers TeamGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#1
MPMateusz PodeszwaGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Dominik | Veiled Shadows; the coverage summary above still counts everyone.

Recent posts

What they publish
25Posts total0 postsLast month91.7%Members-only

Previews available for 25 posts

Article Latest post$3 tier & upBehind the scenes: Casting the voices

When I decided to voice Veiled Shadows, I did not really understand what I was signing up for. I knew I wanted the characters to have voices

June 22 0 likes 0 comments
A long overdue updateThe last post here was from the first of February and it was about how to build a Steam page. That is more than four months ago now. I owe yArticleJune 17Public 0 0
Opening a Steam Page | Dev SnippetLocked Opening a Steam Page | Dev Snippet February 1ArticleFebruary 1$3 tier & up 0 0
Convenience Store Redesign | Dev SnippetI rebuilt the town’s convenience store: New sign, new vibe, better readability in-game, and some cute window ads (to be implemented) to makeArticleNov 3, 2025$3 tier & up 0 0
📖Dev Chunks: Educational Deep DiveHey everyone 🌙 Over the past months, I’ve been focusing on something huge: finishing the very first complete version of the story in VeiledArticleNov 3, 2025$3 tier & up 0 0
🎨 What Persona 5 Royal’s Art Book Taught Me About Style & SubstanceHey everyone! Last week, I mentioned diving into the Persona 5 Royal Official Design Works—and wow, what a goldmine. As someone building a gImageJul 26, 2025$3 tier & up 0 0
🍈 Pop Soda, GameComp & Bisney – Building Fake Culture in Veiled ShadowsHey everyone! Today’s post is all about the weird, wonderful, and definitely not legally actionable fake pop culture that lives inside VeileArticleJun 21, 2025$3 tier & up 0 0
City Progress | Dev SnippetHey everyone! Today I’m excited to finally give you a peek at something that’s been quietly in the works: the big city area that appears latArticleMay 4, 2025$3 tier & up 0 0
Building Hayakawa: The Power of References in World Design | Game DesignWhen you're a solo dev, you're not just building systems—you’re shaping an entire world from the ground up. That world needs to feel real, cArticleApr 20, 2025$3 tier & up 0 0
Building a Calendar-Based Game: Time as a Mechanic | Game DesignHey everyone! Today’s post is a deeper dive into one of the systems at the very heart of Veiled Shadows: the calendar-based gameplay structuImageApr 6, 2025$3 tier & up 0 0
Designing the Game Beyond the Game | UI & HUD DevelopmentHey everyone! Today I want to take you behind the scenes of a part of game development that’s often overlooked—but ironically, it's somethinImageMar 24, 2025$3 tier & up 0 0
Hayakawa Shrine | Dev SnippetHey everyone! Development has been moving forward, and I wanted to share a little look at something I’ve been working on: the upcoming summeArticleMar 10, 2025$3 tier & up 0 0
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