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Writing

MrEliptik

@MrEliptikTracked since May 2026

Gamedev and YouTube videos.

Observed Sep 5, 2026Public earnings
Paid members
14
0% · 30-day rate from 22 observed days
Total audience
321
incl. free followers
Observed monthly earnings
$66
Starting price
$1/mo
5 membership tiers

Where the 321 observed tier members sit

Membership tiers
$095.6%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Sep 5, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree30795.6% of observed tier members
$1/moSmooth juice41.2% of observed tier members
$5/moSerious juice51.6% of observed tier members
$9/moExtra juice41.2% of observed tier members
$15/moUltra Juice10.3% of observed tier members
Growth signals: MrEliptik
0%

14 paid members · 30-day rate from 22 observed days

Membership
151413
May 202618 weeks trackedNow
MrEliptik14 members · $66/mo

The chart only uses MrEliptik's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where MrEliptik ranks

Creator comparisons
3 creators shown
#1of 3 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

MrEliptik's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs MrEliptikFreshness
#1
BLAP StudiosWritingCategory, audience, pricing & cadence
14Same valueSep 5, 2026
#1
Dana aka VisEntitiesWritingCategory, audience, pricing & cadence
14Same valueSep 5, 2026
#1
MrEliptikProfileWritingPaid members position in Recommended cohort
14ReferenceSep 5, 2026

The rank uses the full fixed cohort. This table shows up to five creators around MrEliptik; the coverage summary above still counts everyone.

Recent posts

What they publish
128Posts total5 postsLast month16.7%Members-only

Previews available for 128 posts

Image Latest postPublicWhat happened in August? Monthly digest

As I've announced on the latest Cool internet stuff I've seen, I'm not doing monthly articles sharing news and interesting Godot stuff. Inst

4 days ago at Sep 5 crawl 0 likes 0 comments
Good Steam page and trailer checklistIn this post, I was talking about the things that make your game look amateur. One of the point was bad trailer / steam page. I'll give youArticleAugust 23Public 0 0
Only gather the data you’re capable of handlingWe will in the era of data and wherever we go, we're bombarded with numbers and statistics. It's very tempting to gather data about everythiArticleAugust 15Public 0 0
O.B.O.L passed 5000 wishlists! Alpha Beta Gamer, Moist and Markiplier played itHey everyone, we're super pleased to share we've just crossed 5000 wishlists 🎉 That's pretty big for us and we're super happy so many of youArticleAugust 12Public 0 0
What’s preventing your game from looking proI often come across games that look very “unprofessional” especially during Next Fest. Unprofessional doesn’t mean the game is bad, but it gArticleDecember 13$1 tier & up 0 0
Different kinds of juice (Early access)In How I animate UI easily in my game Lexispell, I asked you guys if you would be interested in a video about the different kinds of game juVideoAugust 7$1 tier & up 3 1
Do you need cards in your game?Let’s be real, cards are cool. As a player I like them, as a dev I love them. They’re easy to recognize, very versatile, easy to animate andArticleAugust 2Public 4 1Cool internet stuff I saw in July: Box3D in Godot, cool tools, VR with Godot and more!This is the end! Before we get into the meat of this month’s post, I want to announce it’s going to be the last one! A while ago, I talkedArticleAugust 1Public 0 0What would you like to see on Patreon?Recently, I started writing more posts for Patreon, aiming at having weekly releases. There are a bunch of small subjects I can write aboutImageJuly 30Public 2 2How I organize my Godot 4 projectsOrganization is always a hot topic and is deeply personal. Some people probably don't even organize and just dump everything into the root oArticleJuly 26Public 0 0How we made our game O.B.O.L web readyWith every game I make, I try to make a web version. It removes a lot of friction and allows many more players to try your game. There mightAudioJuly 19Public 0 0Thoughts about gen AI: The 3 categories of people using itOn Wednesday I was walking while listening to a video from Justin Buisson (J'ai sabotée mon année de freelance (et je m'en veux)) where he tAudioJuly 17Public 4 1
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