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Games

NaitorStudios

@NaitorStudiosTracked since May 2026

creating stuff for Clickteam Fusion.

Observed Aug 13, 2026 · staleModeled revenue
Paid members
9
0% · 30-day rate from 16 observed days
Total audience
112
incl. free followers
Estimated monthly gross
$90

$45–$135 modeled range

Starting price
$5/mo
6 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$5/moSupporterAny donation is appreciated!This will help me keep up with giving support on the official communities, fund and keep up with my projects of shaders, examples, tools and extensions.From which any commercial extensions may be giveaway to anyone that joined my Patreon.You'll also have access to all my free content all in one organized place!
$15/moInsiderGive more support and get early access to my projects, like PerfectDisplay extension, Spritesheet with indexed palette shader, an upgraded version of PMO extension and more.After reaching a certain amount I'll be able to make daily shader ports for DX11, Android, iOS and Mac.There are over 600 Fusion shaders, and less than half are ported to DX11 and other runtimes. I can also port shaders from other engines/sources that have a level of complexity that would work on Fusion, perhaps even create some Firefly shaders.
$50/moExclusiveA bigger support, you'll get 2 hours monthly of exclusive support and help with your own projects.This includes all benefits from previous tiers.You'll also be able to use it for things like:Learning Fusion tips and tricksOptimizing your gameFixing bugsAdding new game mechanicsPorting or creating a shaderAdding a feature of fixing an Open-Source extension (depending on the complexity)Note: You can hire me for extra development time if needed.
$100/moGenerousA generous support, you'll get 4 hours monthly of exclusive support and help with your own projects. If you join this, you're an incredible person! This includes all benefits from previous tiers.You'll also be able to use it for things like:Learning Fusion tips and tricksOptimizing your gameFixing bugsAdding new game mechanicsPorting or creating a shaderAdding a feature of fixing an Open-Source extension (depending on the complexity)Note: You can hire me for extra development time if needed.
$200/moGiga SupporterIf you pick this, I'll be really impressed! You're the best.( Although it seems highly unlikely that someone will lol )An outstanding support, you'll get 10 hours monthly (2 hours extra for free!) of exclusive support and help with your own projects.This includes all benefits from previous tiers.You'll also be able to use it for things like:Learning Fusion tips and tricksOptimizing your gameFixing bugsAdding new game mechanicsPorting or creating a shaderAdding a feature of fixing an Open-Source extension (depending on the complexity)
Growth signals: NaitorStudios
0%

9 paid members · 30-day rate from 16 observed days

Membership
10109
May 202618 weeks trackedNow
NaitorStudios9 members · $90/mo

The chart only uses NaitorStudios's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where NaitorStudios ranks

Creator comparisons
4 creators shown
#1of 4 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
NaitorStudios's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs NaitorStudiosFreshness
#1
NaitorStudiosProfileGamesPaid members position in Recommended cohort
9ReferenceAug 13, 2026Stale
#2
Clonetrooper163GamesCategory, audience, pricing & cadence
81 fewerAug 25, 2026
#2
ExoclypsGamesCategory, audience, pricing & cadence
81 fewerAug 13, 2026Stale
#2
ThePlayMattGamesCategory, audience, pricing & cadence
81 fewerAug 13, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around NaitorStudios; the coverage summary above still counts everyone.

Recent posts

What they publish
25Profile posts0 postsLast month41.7%Members-only

Previews available for 25 of 25 posts

Article Latest postPublicMovement Timer Control 1.2 for Mac is here!

February 22 Movement Timer Control v1.2.zip

February 22 0 likes 1 comment
HTML5 Runtime Update: Ink Effects, Image-Buffer Fixes & Canvas-Only MagicMay 30, 2025ImageMay 30, 2025Public 0 2🚀 HTML5 biggest update?! Complete overhaul incoming!Apr 28, 2025ArticleApr 28, 2025Public 0 4Poll: What Projects Are You Most Interested In?Aug 21, 2024PollAug 21, 2024Public 0 1Behind the Scenes: Busy Days, New Challenges, and Exciting ProgressAug 21, 2024ArticleAug 21, 2024Public 0 2Movement Timer Control update 1.1!I’ve just tackled a bug with the Movement Timer extension!Disabling the Movement Timer used to result in the DeltaTime expression returning ...ArticleMay 10, 2024$5 tier & up 0 0🚀 Exciting News: The First Public Test Build of PMO2 is Here! 🎉Dear Supporters and Fellow Creators, I'm thrilled to share a significant milestone in the development of the Platform Movement Object 2 (PMO...ArticleMar 10, 2024$5 tier & up 0 0✨ PerfectDisplay: Pixel-Perfect games on any aspect ratio & resolution 🖥️Hello everyone, NaitorStudios here! Today marks a special milestone for us as I'm thrilled to announce the first test build release of Perfe...ArticleFeb 11, 2024$5 tier & up 2 1Calc Text Rect Set for Major Revamp & Unicode Support! 🍾Feb 6, 2024ArticleFeb 6, 2024Public 0 14⏳ Movement Timer Control: Transform Your Game's Tempo! 🌟My brand-new extension will blow your mind... IN SLOWMO!...ArticleDec 26, 2023$5 tier & up 1 1🌟 Exciting Collaboration and Future Plans with Clickteam! 🌟Dec 15, 2023ArticleDec 15, 2023Public 0 0NaitorStudios ArrayLITE_v2.2b.mfa🚀 Exciting News: Array 2 Object Test Build Release! 📊ArticleDec 8, 2023$5 tier & up 0 0
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