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Article Latest post PublicREAPER CORE - MySquad Latest post
REAPER CORE - MySquad
May 14
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May 14 1 likes 3 comments110mm Bunkerfaust penetration test YouTube
110mm Bunkerfaust penetration test
May 9
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2 Article May 9 Public 3 2Still working on next update... Still working on next update...
May 6
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6 Article May 6 Public 2 6Working on 1.7 - Your Patch! Working on 1.7 - Your Patch!
April 11
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4 Article April 11 Public 4 4REAPER NH90 - 1.0.3 - fixes Changelog: 23.03.2026 - Fix: Camera setting will no longer effect rifle scope - Fix: Ramp collider not updated with animation - Fix: AutoReload for flares moved to MuzzleComponent - Fix: No longer using modded DamageManagerComponent (i now use my own) - Fix: Overspeed rotor damage increased to 175 knots - Fix: All variants added to the Helipad_Whitelist - Fix: Keybinding conflict with WCS_Armaments - Fix: InputContext issues while using WCS_Armaments - Fix: Added a bit more bend to the main rotor blades
REAPER NH90 - 1.0.3 - fixes
March 23
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16 Article March 23 Public 6 16REAPER NH90 - Changelog: 20.03.2026 - Version: 1.0.1 REAPER NH90 - Changelog: 20.03.2026 - Version: 1.0.1
March 20
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9 Article March 20 Public 3 9REAPER NH90 - HQ - OUT NOW YouTube
REAPER NH90 - HQ - OUT NOW
March 18
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12 Article March 18 Public 7 123 Month of work.... - Fix: Compatibility for todays Reforger Patch 1.6.0.119 - Fix: Scenario cycle on dedicated servers - Fix: JIP Error on dedicated servers while using scenario cycle - Fix: Incompatible/old loadouts should no longer crash the game Article March 17 Public 11 6CORE - Version 1.0.58 (29.01.2026) - Fix: Compatibility for todays Reforger Patch 1.6.0.119 - Fix: Scenario cycle on dedicated servers - Fix: JIP Error on dedicated servers while using scenario cycle - Fix: Incompatible/old loadouts should no longer crash the game Article January 29 Public 1 10Changelog 26.01.2026 CORE Version 1.0.56 (25.01.2026) - Add: L85A1, L85A2 and L85A3 - Add: Select the current weapon slot twice, to holster the weapon - Add: REAPER_StaticRocketLauncherComponent to handle animated launchers - Add: REAPER_SF_SlotStaticRocketLauchner to handle static launchers by framework - Add: REAPER_SF_ActionStartStaticRocketLauncher to activate start sequence by framework - Add: REAPER_SF_ActionTeleportPlayersInVehicle to teleport players into a selected vehicle - Fix: Tunguska gets deleted after destroy and will not trigger task complete - Fix: RT6 LPVO had wrong SightComponent set - Fix: Environmental sounds while in air (flying) - Fix: Improved mobile spawn position handling and spawning - Article January 26 Public 4 18Small HotFix (last update for the next weeks) Today i uploaded a small hotfix, that will fix issues on dedicated servers (players can be kicked with a replication error). This is the last patch for the next weeks. I will now start working on the 4th scenario and will put all my time into this. CORE - Version 1.0.55 (07.01.2026) - Fix: Sometimes clients crashed out with "REPLICATION FAILED" - Fix: Vehicles could respawn even a player was close - Fix: Unused mobile spawns where not reset after reforger 1.6 update - Fix: It was possible to equip a molle backpack without plate carrier - Fix: KH G28 recoil slightly increased - Fix: Environmental sounds where not working well since reforger 1.6 update
Small HotFix (last update for the next we Article January 7 Public 2 12Update - 05.01.2026 CORE Version 1.0.54 (05.01.2026) - Add: Searchlight Prefab incl. SlotSearchlight Component for Framework use - Add: REAPER_ScenarioCycleList will now give more feedback in server log - Add: Characters like informant and hostage now moving its mouth while talking (not lip-sync, but better than nothing) - Add: KH 416D classic 14.5 inch variant (requested) - Add: Default STANAG 5.56x45 magazine added to the ammo arsenal - Fix: Spawning inside a moving vehicle was broken - Fix: REAPER_HideLoadoutAreaComponent not synced on all clients - Fix: Players score board was not always sort correcty on dedicated server - Fix: Some groups did not spawn with GameMaster - Fix: Tunguska vehicle state and AiGu Article January 5 Public 6 1