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Art

Timmy Knox Art

@TimmyKnoxArtTracked since Jul 2026

Add-ons for Blender, AI|3D|2D Artist.

Observed Sep 1, 2026Modeled revenue
Paid members
1
0% · 30-day rate from 24 observed days
Total audience
86
incl. free followers
Estimated monthly gross
$5

$4–$6 modeled range

Starting price
$5/mo
2 membership tiers

Where the 86 observed tier members sit

Membership tiers
$098.8%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Sep 1, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree8598.8% of observed tier members
$5/moSupport the Developer11.2% of observed tier members
Growth signals: Timmy Knox Art
0%

1 paid members · 30-day rate from 24 observed days

Membership
110
Jul 20269 weeks trackedNow
Timmy Knox Art1 members · $5/mo

The chart only uses Timmy Knox Art's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Timmy Knox Art ranks

Creator comparisons
5 creators shown
#1of 5 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Timmy Knox Art's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Timmy Knox ArtFreshness
#1
Elouan3DArtCategory, audience, pricing & cadence
1Same valueSep 1, 2026
#1
Michal KorzonekArtCategory, audience, pricing & cadence
1Same valueSep 1, 2026
#1
MMorganFykesArtCategory, audience, pricing & cadence
1Same valueSep 1, 2026
#1
SethanielArtCategory, audience, pricing & cadence
1Same valueSep 1, 2026
#1
Timmy Knox ArtProfileArtPaid members position in Recommended cohort
1ReferenceSep 1, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Timmy Knox Art; the coverage summary above still counts everyone.

Recent posts

What they publish
19Posts total0 postsLast month0%Members-only

Previews available for 19 posts

Article Latest postPublicSGP Controller 2.1.0_Alpha is OUT for Testing!

Hey everyone! The new update is here! SGP Controller 2.1.0_Alpha is now available for testing. ⚠️ Important: This version is compatible wit

July 29 0 likes 0 comments
The Rebirth of Bone Drive into SkeletonDevelopment Log Part 2. Hey everyone! With Blender 5.1 finally allowing full control over Bezier points and handles via bones, I knew it wasAudioJuly 26Public 0 0Smart GP Controller v2.1.0 is on the Horizon: A New Architecture & Workflow Evolution!Development. Part 1. Hey everyone! I’ve been diving deep into the codebase to take the Smart GP Controller to the next level. While v2.0.2AudioJuly 25Public 0 0Smart GP Controller v2.0.2 is OUT: The Ultimate UI Redesign!Hey everyone! The new update for the Smart GP Controller is finally here! As promised in the previous post, this release brings a completelyImageMarch 19Public 0 0SGP Controller Update: A Massive UI Redesign!Hey everyone! I’ve been working hard on making the Smart GP Controller not just powerful, but also incredibly comfortable to use. Today, I’mImageMarch 18Public 0 0Smart GP Controller v2.0.1 is LIVE!I am incredibly excited to announce the release of Smart GP Controller v2.0.1! This isn't just a patch; it is a massive upgrade that bringsAudioFebruary 18Public 0 0Development of the Shape Keys Controller V2. Part 1: A New FoundationHello everyone, Following the active testing of the first version, I'm excited to officially announce the start of Shape Keys Controller V2AudioJanuary 16Public 0 0Shape Keys Controller. Part 4: The Finale is Here! Smart GP Controller 2.0.1 (Beta_2) ReleasedHello patrons! The journey has reached its destination. I'm thrilled to present the final release of the Shape Keys Controller as part of SmAudioJanuary 6Public 0 0Shape Keys Controller: Development Part 3 – Integration & Happy New Year 2026!Hello everyone, and a very Happy New Year 2026! This is my first development update of the year, and I'm excited to share some fantastic proAudioJanuary 3Public 5 1Shape Keys Controller Development. Part 2: Animation Logic & The Road to RiggingHello everyone! Part 2 of the controller's development is now complete, and I'm excited to share the progress. This phase was all about brinAudioDec 22, 2025Public 0 0Shape Keys Controller Development. Part 1: The Masking DilemmaHey everyone! A major milestone has been reached in the development of the new Shape Keys Controller add-on for Blender. I've just completedAudioDec 21, 2025Public 0 0Development of a new Shape Keys controller for Smart GP Controller has begun!Say goodbye to lattices and extra bones! This controller will have some limitations, but you will be able to work around them by combining iAudioDec 14, 2025Public 0 0
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