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Games

Valdyr Studios

@ValdyrStudiosTracked since Jul 2026

Games.

Observed Aug 20, 2026 · staleModeled revenue
Paid members
0
growth unavailable
Total audience
20
incl. free followers
Estimated monthly gross
$0
Starting price
$5/mo
5 membership tiers

Where the 20 observed tier members sit

Membership tiers
$0100%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 20, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree20100% of observed tier members
$5/moPup Tier 🐺00% of observed tier members
$8/moSentinel Tier Promotion00% of observed tier members
$10/moSentinels Tier 🛡🐺00% of observed tier members
$15/moWarden Tier 🐺00% of observed tier members
Growth signals: Valdyr Studios
Unavailable

0 paid members · 30-day rate from 12 observed days

Membership
010
Jul 20269 weeks trackedNow
Valdyr Studios0 members · $0/mo

The chart only uses Valdyr Studios's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Valdyr Studios ranks

Creator comparisons
5 creators shown
#1of 5 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Valdyr Studios's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Valdyr StudiosFreshness
#1
Moss & MapleGamesCategory, audience, pricing & cadence
0Same valueSep 1, 2026
#1
OmarFiveGamesCategory, audience, pricing & cadence
0Same valueSep 1, 2026
#1
The Von'Daft WorkshopGamesCategory, audience, pricing & cadence
0Same valueSep 1, 2026
#1
Valdyr StudiosProfileGamesPaid members position in Recommended cohort
0ReferenceAug 20, 2026Stale
#1
Vın ModsGamesCategory, audience, pricing & cadence
0Same valueSep 1, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Valdyr Studios; the coverage summary above still counts everyone.

Recent posts

What they publish
20Posts total0 postsLast month33.3%Members-only

Previews available for 20 posts

Article Latest postPublicQuiet Progress — Systems Coming Together

Good afternoon pups, I’m still deep in the design side of things this week. I’ve spent a good amount of time refactoring backend systems and

April 3 0 likes 0 comments
Foundations Taking Shape — Backend Progress UpdateGood afternoon pups, I’m happy to share that many of the backend systems for Coins and Caravans are starting to come together really nicely.ImageMarch 26Public 0 0Systems First — Coins and Caravans ProgressGood afternoon pups, I’ve been putting in a lot of my free time on Coins and Caravans, and I’m happy to say it’s progressing nicely. That saArticleMarch 19Public 0 0
Introducing a New Project: Coins and CaravansGood afternoon pups, I’m excited to share news about a new game project I’ve started working on! Before anything else, I want to reassure evImageMarch 10Public 0 0
Golem Progress & Life’s Curveballs1 Golem Progress & Life’s Curveballs Locked Golem Progress & Life’s Curveballs February 4ArticleFebruary 4$5 tier & up 0 0
First Preview: Systems Coming to LifeLocked First Preview: Systems Coming to Life January 13 Hey pups, Right now I’m working on the script for a short gameplay clip to showcase what we’ve built so far in Arcane Automata. I’m incredibly excited — and not just for what you’ll see on screen, but for everything happening behind the scenes that makes it all work. The graphics are still very placeholder, but that’s intentional. I’ve designed the system so visuals can be swapped and upgraded without impacting the core gameplay — and that means polish will come later, once the mechanics are solid. We’ve officially passed a major milestone , and we’re now just one or two steps away from a fully playable version of the game. Next up, I’lArticleJanuary 13$5 tier & up 0 0
Major Progress Made – Gameplay Clip Coming SoonHey pups, Right now I’m working on the script for a short gameplay clip to showcase what we’ve built so far in Arcane Automata. I’m incredibArticleJanuary 6Public 0 0Dev Milestone Hit — First Gameplay Peek Coming Soon!Hey pups, I know I just posted yesterday, but I couldn’t wait to share this one — I’ve made some amazing progress and just hit a natural breArticleDec 30, 2025Public 0 0
HUD Overhaul Before the Home StretchHey pups, We’re so close to having the tutorial level ready for testing — I can almost taste it. But as I was wrapping up the last pieces, IArticleDec 29, 2025$5 tier & up 0 0
Foundations Assembled – The Rune System Lives!Locked Foundations Assembled – The Rune System Lives! Dec 19, 2025 Good evening, pups! Just a short update tonight — but there’s a lot happening behind the scenes! I’ve been using my downtime to make some great progress across multiple areas: the website , our Twitter/X , and especially the Discord server . These platforms will be key to growing the Valdyr Pack and building a strong community around our games. 🛠️ Looking for Discord Mods We’re on the lookout for moderators to help manage and support the community as we grow. I also have plans to build custom tools that will integrate Patreon and Discord , so supporters can get special perks directly in the server. If you haven’t already joiArticleDec 19, 2025$5 tier & up 0 0
Community Building, Combat Systems, and Lore in the WorksGood evening, pups! Just a short update tonight — but there’s a lot happening behind the scenes! I’ve been using my downtime to make some grArticleDec 4, 2025Public 0 0
"Bug Fixes, Dev Progress, and Playtest Excitement"Hello pups, I hope everyone had a great holiday weekend—at least for those of you in the U.S.! I spent most of mine deep in the code, squashArticleDec 1, 2025Public 0 0
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