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Games

ZZTT

@ZZTTGGTracked since May 2026

Games, MMOs.

Observed Aug 28, 2026Modeled revenue
Paid members
1
0% · 30-day rate from 24 observed days
Total audience
1
incl. free followers
Estimated monthly gross
$10

$8–$12 modeled range

Starting price
$3/mo
4 membership tiers

Where the 1 observed tier members sit

Membership tiers
$10100%

Largest observed tier is $10 Founder. Tier totals include free-tier members and come from the Aug 28, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree00% of observed tier members
$3/moAdventurer00% of observed tier members
$5/moChampion00% of observed tier members
$10/moFounder1100% of observed tier members
Growth signals: ZZTT
0%

1 paid members · 30-day rate from 24 observed days

Membership
121
May 202617 weeks trackedNow
ZZTT1 members · $10/mo

The chart only uses ZZTT's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where ZZTT ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

ZZTT's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs ZZTTFreshness
#1
Stoned to DeathGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#1
Willow DreamGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#1
woe2youGamesCategory, audience, pricing & cadence
1Same valueAug 17, 2026
#1
Ylfa ArtGamesCategory, audience, pricing & cadence
1Same valueAug 28, 2026
#1
ZZTTProfileGamesPaid members position in Recommended cohort
1ReferenceAug 28, 2026

The rank uses the full fixed cohort. This table shows up to five creators around ZZTT; the coverage summary above still counts everyone.

Recent posts

What they publish
13Posts total0 postsLast month0%Members-only

Previews available for 13 posts

Article Latest postPublicAssets and such

Where am I getting my assets? I have been doing casual unity game development for about 10 years, mainly as learning projects... and because

March 14 0 likes 0 comments
Wee for complianceWhile this matters little for the scope of this project, still a good exercise. The less of a data handler/processor I can be the better, anArticleMarch 13Public 0 0
Housing Preview and ThoughtsOpen world housing is hard. One of my favorite features in MMOs is player housing, especially the way Ultima Online does it. Originally I waArticleMarch 13Public 0 0
Welcome to Land of ZZTTThanks for checking this out. This project is an isometric MMO built from scratch, inspired by the late-90s golden era of online RPGs like LArticleMarch 10Public 0 0
Wee ForNo public preview was captured for this post.ArticleyesterdayPublic 0 0Housing Preview and ThoughtsOpen world housing is hard. One of my favorite features in MMOs is player housing, especially the way Ultima Online does it. Originally I waArticleMarch 10Public 0 0Welcome to Land of ZZTTThanks for checking this out. This project is an isometric MMO built from scratch, inspired by the late-90s golden era of online RPGs like LArticleMarch 9Public 0 0
Welcome to Land of ZZTTThanks for checking this out. This project is an isometric MMO built from scratch, inspired by the late-90s golden era of online RPGs like LArticleMarch 11Public 0 0
Assets and suchWhere am I getting my assets? I have been doing casual unity game development for about 10 years, mainly as learning projects... and becauseArticleMarch 13Public 0 0
Assets and suchLatest post Assets and such March 14ArticleMarch 14Public 0 0Wee ForNo public preview was captured for this post.Article3mo agoPublic 0 0Housing Preview and ThoughtsMarch 11ArticleMarch 11Public 0 0
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