Skip to main content
Video

Commercial Indie.

@commercialindieTracked since May 2026

creating Critical Thinking For Video Game Development..

Observed Aug 26, 2026 · stalePublic earnings
Paid members
3
0% · 30-day rate from 23 observed days
Total audience
4
incl. free followers
Observed monthly earnings
$2
Starting price
$1/mo
2 membership tiers

Where the 4 observed tier members sit

Membership tiers
$025%$175%

Largest observed tier is $1 PONG PEOPLE. Tier totals include free-tier members and come from the Aug 26, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree125% of observed tier members
$1/moPONG PEOPLE375% of observed tier members
Growth signals: Commercial Indie.
0%

3 paid members · 30-day rate from 23 observed days

Membership
343
May 202618 weeks trackedNow
Commercial Indie.3 members · $2/mo

The chart only uses Commercial Indie.'s observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Commercial Indie. ranks

Creator comparisons
5 creators shown
#2of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Commercial Indie.'s paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Commercial Indie.Freshness
#2
Christian ConradVideoCategory, audience, pricing & cadence
3Same valueAug 26, 2026
#2
Chroma Fox MediaVideoCategory, audience, pricing & cadence
3Same valueAug 26, 2026
#2
Clayton JayVideoCategory, audience, pricing & cadence
3Same valueAug 26, 2026
#2
Commercial Indie.ProfileVideoPaid members position in Recommended cohort
3ReferenceAug 26, 2026Stale
#2
Connor's CuriositiesVideoCategory, audience, pricing & cadence
3Same valueAug 27, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Commercial Indie.; the coverage summary above still counts everyone.

Recent posts

What they publish
10Profile posts7 postsLast month8.3%Members-only

Previews available for 15 of 10 posts

Article Latest postPublicCi #23 ~ User Acquisition, #CPI vs #LTV and #softlaunch Planning

We recorded two in a week, but forgot to put it out!

Today at Aug 26 crawl 0 likes 0 comments
Ci #22 - #overwatch2 is out? Talking Game Jams - #ludumdare 51 Is CompletePlay Calvin's Game - https://ldjam.com/events/ludum-dare/51/exorcist-patrolArticleOct 5, 2022Public 0 0Ci. #21 ~ #omegastrikers - What makes a PvP Game SucceedTOOOODAY~~ Calvin and I are going to talk about our first experience with #omegastrikers. The newest Moba from Ex-#riotgames devs. This is Beta and we're definitely talking about the features that will come in the future to round out the experience, but we hit on the depth thats there within the active game loop. What do you think? Did we get it wrong?ArticleSep 21, 2022Public 0 0Ci #20~If you like the content, please support us on Patreon for 1$ - https://www.patreon.com/commercialindieArticleToday at Aug 26 crawlPublic 0 0Ci. #18 ~ Quality vs Speed in Game Development CyclesIf you like this content, please support us on Patreon for 1$ - https://www.patreon.com/commercialindieArticleToday at Aug 26 crawlPublic 0 0Ci. #16 ~ Building Character RostersToday Calvin and I discussed how we go about creating character rosters for video games. What are the aspects that we think are the most important to the player and rank them. We came to an interesting conclusion around Mechanics vs Style that I think rings true.VideoToday at Aug 26 crawlPublic 0 0Commercial Indie #15 ~ Multiverses & Meta - Quests For Market Dominance.Today we talk about Meta's response to their 2.8 Bil Q2 loss into their VR division with their newest advertisement. What that means for the future of the modern world- what lies they're telling through the ad and what could it mean for education going forward. We also talk over 2v2 vs 1v1 PvP design in the new Fighting game, Multiverses!ArticleToday at Aug 26 crawlPublic 0 0Commercial Indie #14 ~ Playgrounds - Creating Play Spaces & Roll-playing withinView post Two Episodes in a week? Hey, everyone. Like our content? Support us on Patreon for 1$ https://www.patreon.com/commercialindie Today we start off talking about the importance of Lady Allen of Hurtwood~ a phenomenal person who brought great joy to children during a time of war by dedicating her work to building the very best playspaces for children. Later on we start talking about the lineage of games and how far back should you go to analyze when it comes to getting more reference in this time when there are generations to specific genres. Should you go all the way back to Pong? Is that worth while? Sean goes on a rant about how everyone around him is an NPC that can't play~ ItArticleToday at Aug 26 crawlPublic 0 0Commercial Indie #13 ~ Discoverability of Mechanics - Questions With No AnswersJul 20, 2022ArticleJul 20, 2022Public 0 0Commercial Indie #4 ~ Live-Ops Planning & Enjoying Your WorkSpecial guest, Max lead teams and efforts handling live-ops on one of the oldest games still on the app store...ArticleJun 8, 2022$1 tier & up 0 0Ci #23 ~ User Acquisition, #CPI vs #LTV and #softlaunch PlanningWe recorded two in a week, but forgot to put it out!ArticleToday at Jun 3 crawlPublic 0 0Ci #22 - #overwatch2 is out? Talking Game Jams - #ludumdare 51 Is CompletePlay Calvin's Game - https://ldjam.com/events/ludum-dare/51/exorcist-patrolArticleOct 5, 2022Public 0 0
Research actions

Work with this creator

Save, compare, or return to the Explore view you came from.