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Dark Moon's Weave

@darkmoonsweaveTracked since May 2026

weekly live tutorials about 3D modeling and texturing for games.

Observed Aug 25, 2026 · staleModeled revenue
Paid members
6
0% · 30-day rate from 23 observed days
Total audience
144
incl. free followers
Estimated monthly gross
€12

€6–€18 modeled range

Starting price
€1/mo
5 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

€0/moFreePublic prices and benefits only
€1/moSupporter1 EUR a month saves someone from bad topo;) No special benefits, just if you want to say thank you (much appreciated!)/this tier doesn't include any access to live courses etc. it's simply made if you want to give a small token of gratification <3
€10/moStudentFor everyone that wants to support us and get access to our teaching materials library and support channels.
€20/moApprenticeAdditionally you can get assets to help you jumpstart your journey and get ping rights on the exclusive support channels.
€50/moProtégéAll of the above and 2 hours of 1:1 mentorship with Scherana or Shana every month (bi weekly)
Growth signals: Dark Moon's Weave
0%

6 paid members · 30-day rate from 23 observed days

Membership
876
May 202618 weeks trackedNow
Dark Moon's Weave6 members · €12/mo

The chart only uses Dark Moon's Weave's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Dark Moon's Weave ranks

Creator comparisons
5 creators shown
#3of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Dark Moon's Weave's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Dark Moon's WeaveFreshness
#1
Dark Yeager BuildsGamesCategory, audience, pricing & cadence
82 moreAug 26, 2026
#2
FirePillar2 火柱工作室GamesCategory, audience, pricing & cadence
71 moreAug 15, 2026Stale
#3
Dark Moon's WeaveProfileGamesPaid members position in Recommended cohort
6ReferenceAug 25, 2026Stale
#3
Professor WillowGamesCategory, audience, pricing & cadence
6Same valueAug 25, 2026
#5
Black SpookyGamesCategory, audience, pricing & cadence
51 fewerAug 25, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Dark Moon's Weave; the coverage summary above still counts everyone.

Recent posts

What they publish
60Profile posts0 postsLast month100%Members-only

Previews available for 25 of 60 posts

Image Latest post€1 tier & up42nd Live Lesson: Editing body meshes part 2 - squish/skindentations

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Oct 12, 2025 0 likes 0 comments
41st Live Lesson: Weight painting - part 2In this lesson we cover various different useful weight painting techniques - creating your own test animations, using gradient tool, weight...ImageMay 24, 2025€1 tier & up 0 040th Live Lesson: Weight painting for FFXIV part 1 - skirtsIn this lesson from Shana we'll learn how to: export animations/poses straight from game using Meddle tool create automatic weight paint for...ImageMay 15, 2025€1 tier & up 0 039th Live Lesson: Modeling in Zbrush (final) - dagger retopology polish, baking, texturingIn the last lesson of the Zbrush prop cycle we finish the retopology process, UV mapping and packing, then we move to Substance Painter to t...ArticleMay 1, 2025€1 tier & up 0 038th Live Lesson: Modeling in Zbrush - finalizing the dagger, retopologyWe continue working on the model, showing some new ZBrush tools like deformers, and create low-poly game topology for our knife using Blende...ArticleApr 16, 2025€1 tier & up 0 037th Live Lesson: Modeling in Zbrush - hard-surface accessoriesIn this lesson from Shana we'll cover (first part of) creating a fantasy dagger using poly modeling in Blender to get a blockout and creatin...ImageApr 8, 2025€1 tier & up 0 036th Live Lesson: Modeling in ZBrush - leotard (with little help of MD)In this lesson from Shana we'll cover workflow of creating cloth using ZBrush and Marvelous Designer - starting from getting base body mesh ...ImageApr 1, 2025€1 tier & up 0 035th Live Lesson : Introduction to ZBrushIn this lesson we'll show introduction to ZBrush user interface and showcase features such as masking, Zremesher, folds/seams brushes, IMM b...ArticleMar 25, 2025€1 tier & up 0 034th Live Lesson: Editing body meshesIn this basics lesson from Shana we'll cover main problem happening when making custom "sculpts" or body edits, especially including techniq...ArticleMar 13, 2025€1 tier & up 0 033rd Live Lesson: Modeling & texturing hornsIn this tutorial from Shana we will show complete modeling and texturing process for horns/antlers starting with modeling the general shape ...ImageMar 6, 2025€1 tier & up 0 032nd Live Lesson: Reference scouting, Outfit planning and developing the "3D design" eyeToday we are focusing on a more advanced step. Reading and planning outfits. By now you learned how to create a lot of different models and ...ArticleFeb 27, 2025€1 tier & up 0 030th Live Lesson: Modeling combat boots Part 4 - unwrapping and texturingIn final lesson of the shoe series from Shana we finalize the low poly, UVs and texture it in Substance...ImageFeb 15, 2025€1 tier & up 0 0
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