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Writing

Darrell Hardy

@darrellhardyTracked since May 2026

creating Roleplaying Games, Worlds and Adventures.

Observed Aug 26, 2026 · stalePublic earnings
Paid members
8
0% · 30-day rate from 24 observed days
Total audience
24
incl. free followers
Observed monthly earnings
$54
Starting price
$1/mo
6 membership tiers

Where the 24 observed tier members sit

Membership tiers
$066.7%$125%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 26, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree1666.7% of observed tier members
$1/moScout625% of observed tier members
$5/moArchivist14.2% of observed tier members
$10/moVault Keeper00% of observed tier members
$25/moLore Master00% of observed tier members
$50/moGame Creator14.2% of observed tier members
Growth signals: Darrell Hardy
0%

8 paid members · 30-day rate from 24 observed days

Membership
898
May 202617 weeks trackedNow
Darrell Hardy8 members · $54/mo

The chart only uses Darrell Hardy's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Darrell Hardy ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Darrell Hardy's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Darrell HardyFreshness
#1
Darrell HardyProfileWritingPaid members position in Recommended cohort
8ReferenceAug 26, 2026Stale
#1
Fifths CreationsGamesCategory, audience, pricing & cadence
8Same valueAug 15, 2026Stale
#1
The Emerald CollectionGamesCategory, audience, pricing & cadence
8Same valueAug 25, 2026
#4
CaitesGamesCategory, audience, pricing & cadence
71 fewerAug 25, 2026
#4
FirePillar2 火柱工作室GamesCategory, audience, pricing & cadence
71 fewerAug 15, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around Darrell Hardy; the coverage summary above still counts everyone.

Recent posts

What they publish
309Profile posts1 postLast month100%Members-only

Previews available for 32 of 309 posts

Image Latest post$1 tier & upRed on the Road (part 5)

Yesterday

Yesterday at Aug 26 crawl 0 likes 0 comments
Red on the Road (Interlude)The further I get into this solo-playing experiment, the more I realize I need some stats for NPCs.ArticleJuly 29$1 tier & up 1 2Red on the Road (part 4)July 23ImageJuly 23$1 tier & up 0 0hereRed on the Road (part 1) July 6ArticleJuly 6$1 tier & up 0 0Red on the Road (part 3)(The continuing Planet Overdrive adventures of Red Dixon. Start this actual play adventure with part 1 here.)ImageJuly 17$1 tier & up 0 0Red on the Road (part 2)(The continuing Planet Overdrive adventures of Red Dixon. See part 1 here.)ImageJuly 9$1 tier & up 0 0Meet Red DixonI like to dabble in playing solo RPGs. Yes, I know, I'm like five years late to this trend (I'm sure all the cool kids have moved onto something else by now), but I find it relaxing, and a good way to keep my mind off the horrors. It's also a great way to learn a new game system, and explore a new setting – such as Planet Overdrive...ArticleMay 28$1 tier & up 0 0The Perks of Being ComplicatedOne of the benefits of adding a whole slew of "perks" and "complications" to Planet Overdrive is that it points out the pieces missing in the game...ArticleMay 16$1 tier & up 0 0Planetary ComplicationsI'm a big fan of RPG character creation systems that let you tweak your character with advantages / edges / disadvantages / flaws / etc. You know, those little nuggets of text saying you're better than most at doing THIS ONE THING under these SPECIAL CIRCUMSTANCES… or that you have some unusual resource or background helping you out or dragging you down. Sometimes they're little more than flavor; other times, they can provide a narrative mechanical hook for the whole character...ArticleApril 26$1 tier & up 0 0No Rules Like New RulesAfter my rules-review a few weeks back, I started working my way through the document, addressing each item and slowly massaging the systems into shape. There's still plenty of massaging to be done, but with the updates to the character creation and combat sections, I'm feeling pretty good about things...ImageApril 12$1 tier & up 0 0Rules Archaic and ForgottenI suspect I'm not alone in forgetting the rules to the RPGs I have played the most.ArticleMarch 30$1 tier & up 0 0The IntangiblesWhile working to update the rules per my notes from last week, I began to ponder additional, non-mechanical aspects of character creation.ArticleMarch 23$1 tier & up 0 0
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