Membership tiers
Where the 5 observed tier members sit $0 80% $1 20%
Largest observed tier is $0 Free — the bar only uses public tier patron counts.
$0/mo Free 4 80% of observed tier members
$1/mo Graveldog 1 20% of observed tier members
$3/mo Rabbit 0 0% of observed tier members
$7/mo Shrimp 0 0% of observed tier members
$12/mo Emu 0 0% of observed tier members
$20/mo Cannon Turtle 0 0% of observed tier members
$50/mo Whale King 0 0% of observed tier members
What they publish
Recent posts 13 Profile posts 0 posts Last month 80% Members-only
10 of 13 previews capturedCaptured 10 distinct previews versus 13 public posts, with 5 rows in the latest crawl.
Article Latest post $1 tier & upView 0 comments I finished adding in the sense ability for the whale boss, so that means the whale is complete...
Aug 15, 2024 0 likes 0 commentsView 0 comments I've been trying to polish the system for status effects for awhile now, and it's looking like I've finally got all the bugs ironed out. I'... Article Apr 14, 2024 $1 tier & up 0 0View 0 comments I was looking at my to-do list of all the creature abilities, and realized the standard spider is now fully complete. Everything still need... Article Jan 8, 2024 $1 tier & up 0 0Ability Montage Just a little montage of the new abilities I've been churning out over the last week or two... Article Nov 21, 2023 $1 tier & up 1 1Creature sense update Creature sense update
Nov 8, 2023
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Been awhile since I put a video on here, I'll see about fixing that in the future. Spent a few days updating the sensing system to work seamlessly with the existing ability system, something I've been meaning to do for awhile. All the senses now work as toggles (unless they're passive senses like Water Clarity), so you can turn them on and leave them on if you want. Starting to get my coding groove back, so I'm going to do my best to start knocking out bigger projects off the to-do list and get closer to releasing this beast of a project into early access. Still plenty to do though, so support is always appreciated 8) Article Nov 8, 2023 Public 0 0View 0 comments I finished adding in the sense ability for the whale boss, so that means the whale is complete... Article Aug 15, 2024 $1 tier & up 0 0View 0 comments I've been trying to polish the system for status effects for awhile now, and it's looking like I've finally got all the bugs ironed out. I'... Article Apr 14, 2024 $1 tier & up 0 0View 0 comments I was looking at my to-do list of all the creature abilities, and realized the standard spider is now fully complete. Everything still need... Article Jan 8, 2024 $1 tier & up 0 0Ability Montage Just a little montage of the new abilities I've been churning out over the last week or two... Article Nov 21, 2023 $1 tier & up 1 1Creature sense update Creature sense update
Nov 8, 2023
View post
Been awhile since I put a video on here, I'll see about fixing that in the future. Spent a few days updating the sensing system to work seamlessly with the existing ability system, something I've been meaning to do for awhile. All the senses now work as toggles (unless they're passive senses like Water Clarity), so you can turn them on and leave them on if you want. Starting to get my coding groove back, so I'm going to do my best to start knocking out bigger projects off the to-do list and get closer to releasing this beast of a project into early access. Still plenty to do though, so support is always appreciated 8) Article Nov 8, 2023 Public 0 0