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Dominus Automa

@dominus_automaTracked since May 2026

Automated Idle MMO game where heroes follow your commands!.

Observed Sep 5, 2026Public earnings
Paid members
60
127.6% · 30-day rate from 22 observed days
Total audience
445
incl. free followers
Observed monthly earnings
$329
Starting price
$5/mo
3 membership tiers

Where the 445 observed tier members sit

Membership tiers
PLN 086.5%

Largest observed tier is PLN 0 Free. Tier totals include free-tier members and come from the Sep 5, 2026 public snapshot, so they do not reconcile to the paid-member total.

PLN 0/moFree38586.5% of observed tier members
$5/moAdept163.6% of observed tier members
$10/moChampion449.9% of observed tier members
Growth signals: Dominus Automa
+127.6%

60 paid members · 30-day rate from 22 observed days

Membership
60348
May 202618 weeks trackedNow
Dominus Automa60 members · $329/mo

The chart only uses Dominus Automa's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Dominus Automa ranks

Creator comparisons
4 creators shown
#4of 4 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Dominus Automa's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Dominus AutomaFreshness
#1
CCAnimePortWritingCategory, audience, pricing & cadence
644 moreSep 5, 2026
#2
Brizzy VoicesWritingCategory, audience, pricing & cadence
622 moreSep 5, 2026
#3
Fellowship!WritingCategory, audience, pricing & cadence
611 moreSep 5, 2026
#4
Dominus AutomaProfileWritingPaid members position in Recommended cohort
60ReferenceSep 5, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Dominus Automa; the coverage summary above still counts everyone.

Recent posts

What they publish
68Posts total2 postsLast month0%Members-only

Previews available for 68 posts

Article Latest postPublicThe First Multiplayer Playtest will end on Sep 6th

These are the last moments to enjoy the Dominus Automa Multiplayer Playtest ⏰ All good things must come to an end... and Dominus Automa Play

Yesterday at Sep 5 crawl 0 likes 0 comments
Dominus Automa Steam Multiplayer Playtest is now in full swing!Greetings, Dominus The Dominus Automa Multiplayer Playtest is now officially live! For the very first time, players from all over the worldArticleAugust 8Public 3 1The Dominus Automa Steam Multiplayer Playtest starts on August 7th. Sign up now! ✅Greetings, Dominus Until now, you've seen glimpses of Dominus Automa through the Prototype version, Stress Tests, development updates, screeImageJuly 15Public 0 0Devlog #7 - Mage Visual Upgrade and Early World MapThe Mage hero class & first glimpse of the world map Greetings, Dominus! With the Steam Multiplayer Playtest just around the corner (sign-upArticleJuly 4Public 0 0
Dominus Automa Stress Test will launch on June 7thFor Patreons information only! Before we make this official to the rest of our community, we wanted to give you - our dear supporters - a biArticleJuly 4Public 0 0
We want you to crash our serves! Sing up for Dominus Automa Stress TestThe world of Dominus Automa is preparing for something completely new. For the first time ever, dozens of players will clash together insideArticleMay 29Public 0 0
Devlog #6 - Player Auto Attack & First EnemyThis week we focused on two important gameplay foundations - player auto attack and our very first enemy. How does the player’s attack work?ArticleMay 20Public 0 0
Devlog #5 - More Characters, More Spells, Real Server TestHello there! This week was a big step toward a real multiplayer experience. We tested using spells with a larger number of characters at theArticleApril 30Public 0 0
Devlog #4 - Spells & Real-Time AnimationsHello guys! This week we focused on expanding multiplayer interactions and improving our animation workflow. You can now use abilities likeArticleApril 17Public 0 0Devlog #3 - Networked animations are in!Hey there! This week we focused on building the foundations of our networked animation system! Instead of syncing full animations over the nArticleApril 10Public 0 0New trailer is here!Hey everyone! We’re back after a short break - PAX is behind us, we made it home safe and sound, and… we’re jumping back into action! The enArticleApril 3Public 0 0Back in the lab! 🛠️ Post-event energy is real.🎮 Thank you, PAX East! What an amazing few days in Boston. It was incredible to finally show Dominus Automa to so many of you and see playerArticleApril 2Public 0 0
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