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Games

A_Rival

@drfightTracked since May 2026

creating A Fighting Game.

Observed Aug 20, 2026 · stalePublic earnings
Paid members
2
0% · 30-day rate from 13 observed days
Total audience
67
incl. free followers
Observed monthly earnings
$2
Starting price
Unavailable
1 membership tier

Where the 65 observed tier members sit

Membership tiers
$0100%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 20, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree65100% of observed tier members
Growth signals: A_Rival
0%

2 paid members · 30-day rate from 13 observed days

Membership
232
May 202617 weeks trackedNow
A_Rival2 members · $2/mo

The chart only uses A_Rival's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where A_Rival ranks

Creator comparisons
5 creators shown
#1of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
A_Rival's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs A_RivalFreshness
#1
A_RivalProfileGamesPaid members position in Recommended cohort
2ReferenceAug 20, 2026Stale
#1
ArthurGamesCategory, audience, pricing & cadence
2Same valueAug 20, 2026
#1
DriaaSimsGamesCategory, audience, pricing & cadence
2Same valueAug 20, 2026
#1
DrZharkGamesCategory, audience, pricing & cadence
2Same valueAug 20, 2026
#1
Dtap GamingGamesCategory, audience, pricing & cadence
2Same valueAug 20, 2026

The rank uses the full fixed cohort. This table shows up to five creators around A_Rival; the coverage summary above still counts everyone.

Recent posts

What they publish
3Profile posts2 postsLast month0%Members-only

Previews available for 6 of 3 posts

Image Latest postPublicHi All! It's been a while, but things are MOVIN'

First off, I'd like to start off by apologizing for the delay; we've had some artists fall through and I already didn't have the time to do the heavy lifting on the art side of things, so I've made the decision to take some of the prototype artwork in to my own hands while we wait for an proper artist to join the team.

yesterday at Aug 20 crawl 0 likes 4 comments
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