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Writing

DUCK_BERET

@duck_beretTracked since May 2026

creating 2D action games!.

Observed Aug 25, 2026 · stalePublic earnings
Paid members
15
8.9% · 30-day rate from 24 observed days
Total audience
211
incl. free followers
Observed monthly earnings
£74
Starting price
£2/mo
4 membership tiers

Where the 211 observed tier members sit

Membership tiers
£092.9%

Largest observed tier is £0 Free. Tier totals include free-tier members and come from the Aug 25, 2026 public snapshot, so they do not reconcile to the paid-member total.

£0/moFree19692.9% of observed tier members
£2/moEgg20.9% of observed tier members
£4/moDuckling104.7% of observed tier members
£8/moDucky31.4% of observed tier members
Growth signals: DUCK_BERET
+8.9%

15 paid members · 30-day rate from 24 observed days

Membership
151412
May 202618 weeks trackedNow
DUCK_BERET15 members · £74/mo

The chart only uses DUCK_BERET's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where DUCK_BERET ranks

Creator comparisons
5 creators shown
#1of 5 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
DUCK_BERET's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs DUCK_BERETFreshness
#1
DUCK_BERETProfileWritingPaid members position in Recommended cohort
15ReferenceAug 25, 2026Stale
#2
deadlyyuccaWritingCategory, audience, pricing & cadence
132 fewerAug 28, 2026
#3
KumikyaGamesCategory, audience, pricing & cadence
123 fewerAug 28, 2026
#3
RavenMiller44GamesCategory, audience, pricing & cadence
123 fewerAug 29, 2026
#5
Iron Blood GamesGamesCategory, audience, pricing & cadence
105 fewerAug 28, 2026

The rank uses the full fixed cohort. This table shows up to five creators around DUCK_BERET; the coverage summary above still counts everyone.

Recent posts

What they publish
180Profile posts4 postsLast month91.7%Members-only

Previews available for 58 of 180 posts

Image Latest post£2 tier & upDev Diary: Game over screen, mice stage and a new website

Hello! This week I added a Game Over screen to Hyper Bun Buster's arcade mode, finished the mice stage (except for the boss) and started building a new website to replace my old outdated one...

16 hours ago 0 likes 0 comments
Dev Diary: Polishing the SAGE demoHello! This week I finished stage 1 of Hyper Bun Buster and was ready to submit a demo to SAGExpo 2026, then get back to work on the game's final stage. Instead I decided to spend the rest of the week working on the parts of the game that people will see when they play the demo, and I'll go back to level design later...ImageAugust 17£2 tier & up 0 0Early Access: SAGE 2026 Demo - Hyper Bun Buster: Rocket Hammer ActionHello! SAGE 2025 starts in four weeks (September 11th) and I just submitted an updated demo of Hyper Bun Buster! You can play v0.3.1 of the demo early here...ImageAugust 14£2 tier & up 2 2Dev Diary: Factory boss, and finishing stage 1Hello! This week I finished the boss of Hyper Bun Buster's factory stage and I started bringing the first stage up to the same quality as the rest of the game. The full game is finally coming together!...ImageAugust 11£2 tier & up 0 0Dev Diary: Factory stage level designHello! My initial plan for this week was to make Hyper Bun Buster's battle mode menus, but I had spent so long working on menus that I found myself craving a break before I tackled the online multiplayer side of the menu world. So I pivoted to level design instead, getting the factory stage ready for release...ArticleAugust 3£2 tier & up 0 0Dev Diary: Finishing Battle ModeHello! With the exception of a couple menus and some playtesting, Hyper Bun Buster's battle mode is complete. There's a chance I'll slightly tweak it later down the line, but for now I'm pretty happy with it! I can't wait to see what people think of it when it's out...ArticleJuly 27£2 tier & up 0 0Dev Diary: Big Battle Mode CombosHello! I've been working on battle mode again. I made a decent amount of progress, especially when it came to giving players a way to set off huge combos. Hopefully I'll be able to completely finish battle mode next week! But first...ArticleJuly 20£2 tier & up 1 2Dev Diary: The Battle (Mode) Rages On...Hello! This week I've been plugging away at Hyper Bun Buster's battle mode, balancing the garbage blocks that you send to your opponent and building the rest of the systems required to make the mode fully functional...ArticleJuly 13£2 tier & up 0 0I changed my Patreon username!Hello! Patreon made all creators merge their "creator account" and "member account" together, so I took the opportunity to update my username here too. I changed from C.T. Matthews to DUCK_BERET, and my Patreon URL is now https://www.patreon.com/duck_beretArticleJuly 6Public 0 0Dev Diary: Designing battle mode's PvP attacksHello! I spent most of the week working on Hyper Bun Buster's battle mode, because it's been sitting in a half-designed state for months at this point. I also found the time to make a couple of small tweaks to other aspects of the game, and on Saturday morning I added an joke easter egg that I have no idea what to do with...ArticleJuly 6£2 tier & up 0 0Dev Diary: Achievements and Boss Practice modeHello! My quest to clean up all of the unfinished aspects of Hyper Bun Buster: Rocket Hammer Action continues. My original plan for the week was to finish designing the game's battle mode, but unfortunately the UK was hit with the worst heatwave I've ever experienced. I was melting too much to be able to handle thinking about any difficult game design problems, so I decided to take things easy and worked on achievements and a boss practice mode instead...ArticleJune 29£2 tier & up 0 0Dev Diary: Finishing challenge mode and balancing pausesHello! I got hit pretty hard with food poisoning last week, but as of today I'm back to normal. In the few days before I fell ill, I finished up Hyper Bun Buster's challenge mode and fixed a long-standing issue with pausing the game...ArticleJune 22£2 tier & up 0 0
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