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Writing

Ashley Gwinnell

@forceofhabitTracked since May 2026

creating Indie game marketing tools!.

Observed Aug 26, 2026 · stalePublic earnings
Paid members
1
0% · 30-day rate from 24 observed days
Total audience
4
incl. free followers
Observed monthly earnings
$2
Starting price
$2/mo
5 membership tiers

Where the 4 observed tier members sit

Membership tiers
$075%$225%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 26, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree375% of observed tier members
$2/moSupporter125% of observed tier members
$5/moLovely00% of observed tier members
$10/moCredit00% of observed tier members
$30/moTuition00% of observed tier members
Growth signals: Ashley Gwinnell
0%

1 paid members · 30-day rate from 24 observed days

Membership
121
May 202618 weeks trackedNow
Ashley Gwinnell1 members · $2/mo

The chart only uses Ashley Gwinnell's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Ashley Gwinnell ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Ashley Gwinnell's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Ashley GwinnellFreshness
#1
/My Fragrance Addiction by Data HobbyWritingCategory, audience, pricing & cadence
1Same valueAug 16, 2026Stale
#1
Ashley GwinnellProfileWritingPaid members position in Recommended cohort
1ReferenceAug 26, 2026Stale
#1
DatePsychologyWritingCategory, audience, pricing & cadence
1Same valueAug 26, 2026
#1
Dave WinklerWritingCategory, audience, pricing & cadence
1Same valueAug 16, 2026Stale
#1
ForTheGoodOfThe(Re)publicWritingCategory, audience, pricing & cadence
1Same valueAug 26, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Ashley Gwinnell; the coverage summary above still counts everyone.

Recent posts

What they publish
14Profile posts2 postsLast month0%Members-only

Previews available for 20 of 14 posts

Article Latest postPublicReviewing Goals for 2020. Planning for 2021!

Jan 7, 2021

Jan 7, 2021 0 likes 0 comments
"Making an Enemy" - Retro FPS Roguelike - Devlog #3HAPPY NEW YEAR my lovely Patrons! 🥳 Bye bye 2020! Hello 2021!Articletoday at Aug 26 crawlPublic 0 0How much money did Toast Time make?Dec 10, 2020ArticleDec 10, 2020Public 0 0Coverage Bot - Emoji Reacts & Twitch!Oct 23, 2020ArticleOct 23, 2020Public 0 2Coverage BotBack in May, I updated Coverage Bot to make it interactive. You could approve/reject potential coverage with cb!approve and cb!reject commands, and do a few other cool things like pull down your stats.Article7d agoPublic 0 0Retro FPS Roguelike - Devlog #2Sorry that it's been a few months since I updated you on my indie game dev work - life has gotten in the way a bit lately.ArticleAug 25, 2020Public 0 0All Things Game FeelA big "oops!" from me... It looks like I'd ticked publishing this to Patreon off my list without actually doing it. Many apologies!ArticleJun 18, 2020Public 0 0Retro FPS Roguelike - Devlog #1Last month I made VAMP for Ludum Dare 46. It placed reasonably well in the compo (36th or so) and I've been working on the base engine behind the game more since then. This has been in preparation for making it become a more long-term Force Of Habit project! Woo!ArticleMay 29, 2020Public 0 0Coverage Bot - Interactivity / Upgrades!If you've been watching on Discord, Coverage Bot has received some special treatment lately. Namely... interactivity! You can now:ArticleMay 13, 2020Public 0 0VAMPMade for Ludum Dare 46, VAMP is a Wolfenstein-esque frenetic pounce-em-up where you play as a vampire and have to eat everybody really quickly and return to bed before daybreak.ArticleMay 8, 2020Public 0 0What comes next?In my recent video, I said there would be a poll on what comes next for Force Of Habit - videos / games / etc. Now's your chance to vote!PollNov 11, 2019Public 3 1makenines - procedural puzzle magic!Today we go behind the scenes to the daily puzzle generation of makenines. How are the puzzles generated? What are the parameters? What is the logic process? What issues are there with it? How could it be improved? Let's find out!ArticleToday at Aug 26 crawlPublic 0 0
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