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Education

Ian McGlasham

@ianmcglashamTracked since May 2026

creating Blender Tutorials.

Observed Aug 10, 2026 · stalePublic earnings
Paid members
4
0% · 30-day rate from 22 observed days
Total audience
96
incl. free followers
Observed monthly earnings
£12
Starting price
£3/mo
3 membership tiers

Where the 95 observed tier members sit

Membership tiers
£096.8%

Largest observed tier is £0 Free. Tier totals include free-tier members and come from the Aug 10, 2026 public snapshot, so they do not reconcile to the paid-member total.

£0/moFree9296.8% of observed tier members
£3/moOfficial Patron22.1% of observed tier members
£5/moAll-access Patron11.1% of observed tier members
Growth signals: Ian McGlasham
0%

4 paid members · 30-day rate from 22 observed days

Membership
454
May 202618 weeks trackedNow
Ian McGlasham4 members · £12/mo

The chart only uses Ian McGlasham's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Ian McGlasham ranks

Creator comparisons
5 creators shown
#4of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Ian McGlasham's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Ian McGlashamFreshness
#2
Shamus the InsulterEducationCategory, audience, pricing & cadence
139 moreAug 22, 2026
#3
Samuel GregoryEducationCategory, audience, pricing & cadence
51 moreAug 22, 2026
#4
Ian McGlashamProfileEducationPaid members position in Recommended cohort
4ReferenceAug 10, 2026Stale
#5
Michael PonchGamesCategory, audience, pricing & cadence
22 fewerAug 22, 2026
#6
Peter GrimesWritingCategory, audience, pricing & cadence
13 fewerAug 25, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Ian McGlasham; the coverage summary above still counts everyone.

Recent posts

What they publish
23Profile posts0 postsLast month16.7%Members-only

Previews available for 25 of 23 posts

Article Latest post£3 tier & upThe Cube - PDF

Jun 23, 2022 Creating a better cube in Blender... IanMcGlasham - The Cube in Blender.jpg

Jun 23, 2022 0 likes 2 comments
The Cone - PDFJun 23, 2022 Creating a better cone in Blender... IanMcGlasham - The Cone in Blender.pdfArticleJun 23, 2022Public 0 0The Cylinder - PDFJun 23, 2022 Creating a better cylinder in Blender... IanMcGlasham - The Cylinder in Blender.pdfArticleJun 23, 2022Public 0 0The Sphere - PDFJun 23, 2022 Creating a better sphere in Blender... IanMcGlasham - The Sphere in Blender.pdfArticleJun 23, 2022Public 0 0The Torus - PDFJun 23, 2022 Creating the a better torus in Blender... IanMcGlasham - The Torus in Blender.pdfArticleJun 23, 2022£3 tier & up 0 3Bender Primitives - PDF ChaptersThe video tutorials on YouTube are certainly a great way to learn subdivision Surface modelling but I have always liked to learn from written or printed material so I am creating the entire series from YouTube (and more sections which are not as appropriate as videos!) as PDF'sVideoJun 23, 2022Public 0 1The KingRidge clusters and Well spaces geometry are the main concerns for the king. Here is my method for creating a subdivision surface chess king in Blender.ArticleJun 2, 2022Public 0 0Rigid Body TextA quick break from subdivision surface modelling to show you how I create the falling text in the titles of my videos. Using and controlling rigid bodies in blender is really useful anytime you need something to fall exactly in place. A flipping coin or a rolling dice that needs to end in a very specific place; this tutorial covers the technique you need.VideoJun 2, 2022Public 0 0Boolean Sphere Hard SurfaceCutting a sphere out of an edge or a corner in blender can be tricky if you rely on just the Boolean operators to create your geometry. This tutorial shows you a great way to cut spheres out of objects while leaving you with a flexible and light topology to continue working with. This video also introduces the Laplacian Smooth modifier which is an essential tool in more advanced subdivision surface modelling.VideoJun 2, 2022Public 0 0The QueenWeight of geometry is something you should always keep in mind when modelling. If the vertex count can be reduced then you make your modelling life much easier and many other benefits come with any process which requires heavy computation. Making the Queen in blender is a fairly simple job. We can use this opportunity to look at Radial Connection Reduction.ArticleJun 2, 2022Public 0 0Insetting and SoftbodiesUsing good subdivision surface modelling techniques to generate light, predictable underlying geometry will allow us (with the correct settings!) to simulate complex simulations using blenders cloth system in just a few minutes.ArticleJun 2, 2022Public 0 0Connecting CylindersHard surface modelling with Booleans is a bad idea if you hope to have lightweight, controllable, easy to texture models which may need deformation, transparency, sub surface scattering and the ability to be understood by any other 3d and 2d software. Connecting curved surfaces like two cylinders is best done as a subdivision surface modelling task The shrinkwrap modifier is your best bet for a good topology.ArticleJun 2, 2022Public 0 0
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